Right. But the GUI the user is served has only one possible action, which is leaving that screen. The rest of the buttons were set up to do nothing. “Press any button” style screens make a lot more sense. Although I’d rather be sent to an actual menu immediately when opening a program.
I get what you’re saying and I’m not disagreeing. I’m just trying to view it through a lens of a generation that doesn’t have the accumulated life experiences of operating such screens.
Hold A while you press Start instead of just pressing Start. This is one of those old games that actually required pressing Start to begin lol.
I don’t understand why they did that. Does anyone know why?
Press start to start playing. Press select to select which mode. Makes sense to me.
Right. But the GUI the user is served has only one possible action, which is leaving that screen. The rest of the buttons were set up to do nothing. “Press any button” style screens make a lot more sense. Although I’d rather be sent to an actual menu immediately when opening a program.
I get what you’re saying and I’m not disagreeing. I’m just trying to view it through a lens of a generation that doesn’t have the accumulated life experiences of operating such screens.