alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 3 days agoValve stiffed speedrunners by adding an invisible wall in its Half-Life 2 tuneup, so now it's fixed the fix and says 'enjoy'www.pcgamer.comexternal-linkmessage-square5fedilinkarrow-up191arrow-down12
arrow-up189arrow-down1external-linkValve stiffed speedrunners by adding an invisible wall in its Half-Life 2 tuneup, so now it's fixed the fix and says 'enjoy'www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 3 days agomessage-square5fedilink
minus-squareTechieDamienlinkfedilinkEnglisharrow-up4·3 days agoIn Tunic, the devs patched a “glitch” that let you spam a powerful spell at low mana cost but then added a way to enable the old behaviour with a code hidden in the patch notes. Probably my favourite interaction between speedrunners and devs!
In Tunic, the devs patched a “glitch” that let you spam a powerful spell at low mana cost but then added a way to enable the old behaviour with a code hidden in the patch notes. Probably my favourite interaction between speedrunners and devs!