the highest selling point of pf1 is that it’s good for those who either lack imagination and need the books to create everything for them, or those who think complication equals complexity
Making a level 1 character is easy enough in 3.5, but it really starts piling up. The crazy charts fighters can work with makes me wanna stay as a caster most of the time.
the highest selling point of pf1 is that it’s good for those who either lack imagination and need the books to create everything for them, or those who think complication equals complexity
as for 2e i have no idea
3.5 and PF 1e are inarguably extremely complex. The argument is whether they are in fact, too complex to facilitate useful roleplay
they are complex, i’m joking about the fact that a lot of the game is basically Accountant Simulator 2 (1 being 3.5)
Making a level 1 character is easy enough in 3.5, but it really starts piling up. The crazy charts fighters can work with makes me wanna stay as a caster most of the time.
My group plays 3.5 and starts each new campaign at level 7 or 8 because we are crazy. We all like spending 50 hours coming up with our characters haha