I converted my speculative species into a thematically fitting normal/poison Pokemon.
Venom Bite is the only custom move.
Physical, poison, 120 power, 70% accuracy and 30% chance to poison the target.
It’s supposed to be poison variant of the Gen 2 Thunder.
No actual rom hack was done. This was a cheeky video edit, but all of the stats, sprite and flavor texts are within the original game constraints. Gen 2 Pokemon have 10 character limit so “Maned dragon” had to be abbreviated.
I scaled the IVs and EVs referring to my L73 Vaporeon, so every stat should be plausible and moves in the video is what Manedragon would have in wild.
They’re not optimized for anything.
PokeDex:
No. ???
Manedragon
Venomous
Type / Normal Poison
HT 3’11" <!-- 120 cm at head -->
WT 99.2lb <!-- 45 kg -->
Stat | Value |
---|---|
HP | 85 |
Attack | 110 |
Defense | 70 |
Special Attack | 80 |
Special Defense | 85 |
Speed | 105 |
Total | 535 |
Flavor texts:
Silver
It prefers to hunt
alone and is ready
to strike with its
venom. Yet it
forms unique bonds
with its own kind.
Gold:
Its venomous bite
can defeat larger
prey than itself.
Despite its name
and looks it's not
a true dragon.
Rest of the Manedragon movepool, stats and details
I forgot to mention that the video shows 5pp for Venom Bite, but decided to change it since to more closely match thunder.
Old: 5pp 120 power, 85% accuracy, 33% chance to poison
New: 10pp 120 power, 70% accuracy, 30% chance to poison
I decided to lower the accuracy because poison status already deals 1/8th the damage each turn and Fire blast which accuracy is 85% has only 10% effect chance. The lower accuracy then balanced by the power point increase.
Comparison to gen 2 moves:
Fire blast: 5 pp, 120 power, 85% acc, 10% effect
Hydro pump: 5 pp, 120 power, 80% acc, --% effect
Thunder: 10 pp, 120 power, 70% acc, 30% effect