- cross-posted to:
- boxoffice@lemmy.world
- movies@lemm.ee
- cross-posted to:
- boxoffice@lemmy.world
- movies@lemm.ee
“It was a clear case of a cult game failing to find a broader audience.”
The non-gamers assumed it was about the game. The gamers knew it wasn’t about the game. It failed to find any audience. And a decade too late.
I’ll never understand the ego that is required to take a beloved ip and go: never read it never played it, don’t wanna know anything about it, here is what I think it should be. Even if it’s good somehow, it’s not what anyone wanted.
Exact same problem that the Halo show had - they wrote it for the broad audience and hired a bunch of people who didn’t care at all about the source material, and then they casted it for who they thought would be popular. Which of course alienated the core fans and lost the broad audience.
Instead of catering to the devote fans and who then would encourage the broader audience to go see it with them. Look at Fallout. You can make a good show that the fans will enjoy, who will get others to watch too.
I never gave the Fallout games a fair shake until after watching the series. Played 4 and powered through the slow start that had turned me off of it before and ended up really enjoying the game.
So yeah, I guess you could say I’m something of a statistic myself.
Ohh. You are going to love New Vegas. 4 is only like the fifth-best Fallout game.
A buddy who loves the whole franchise said he thought 3 and New Vegas were the best but the graphics were pretty dated. Now that I’ve actually got enough of a taste of the lore I’ll go back and try those
Oh, yeah, better graphics absolutely do not make a better game. They’re in the “nice to have” category. Some of the best games I’ve played had the worst graphics.
That said, there must be all kinds of HD texture packs on nexusmods or Steam Workshop or whatever.
By this, they mean “We made a bad movie, and for some strange reason people didn’t want to see it. We’re confused.”