• Esoteir [he/him]@hexbear.net
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    26 days ago

    dont even need to watch the video fr i fuck with the title, outer wilds fuckin slapped especially bc you can only play it once lmao, remove progression systems from games inshallah

      • Esoteir [he/him]@hexbear.net
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        26 days ago

        i liked hades but i would have liked it better with less “+10 health/+10 damage” type metaprogression tbh, something like FTL where you’re mostly unlocking sidegrades and new gameplay options instead of straight upgrades alongside the narrative

      • Esoteir [he/him]@hexbear.net
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        26 days ago

        terraria is even more fun with mods that remove grinding from the game so you’re only locked by boss kills and not time. that and calamity for some extra CBT joker-gaming

          • Esoteir [he/him]@hexbear.net
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            25 days ago

            I feel like Starbound never really knew what it wanted to be and at one point they just shrugged and put a 1.0 bow on it lmao

            feel you on the upgrade/build stuff, gaming never truly recovered from diablo’s +8% poison damage vs 8% lightning resist shit when we could be doing more interesting choices like gun that shoots two bullets vs gun that shoots bouncing bullets type of shit

        • macabrett[they/them]
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          25 days ago

          They’ve got that (relatively) new gamemode that allows you to infinitely duplicate any item as long as you’ve found X numbers of it. I liked that mode a lot for my most recent play through.

          • Esoteir [he/him]@hexbear.net
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            25 days ago

            oh yeah explore mode is rad

            i wish more games gave you settings to control how much grind is in the game, No Man’s Sky isn’t really my cup of tea but it’s practically the gold standard for that, letting you change each grind setting individually on a scale from survival to sandbox

  • UlyssesT [he/him]@hexbear.netOP
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    26 days ago

    berdly-actually “Addiction is a specific thing that requires biological dependency therefore you said the wrong word and everything you said is invalid!” berdly-smug

    I posted that there so pedants don’t have to.

    • aaaaaaadjsf [he/him, comrade/them]@hexbear.net
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      26 days ago

      I absolutely hate that argument, it would mean gambling addiction is not real. In other words: one of the most harmful addictions to public health is not an addiction by that definition, because there’s no “biological dependency”.

          • UlyssesT [he/him]@hexbear.netOP
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            25 days ago

            Because some fairweather leftists are so preoccupied with “DON’T TELL ME WHAT TO DOOOOOOOOOOOOOO” that even talking about the problem got them very defensive, up to and including “people that get pulled into gambling and ruin their own lives and the lives of their families had it coming” very-leftist takes.

      • Belly_Beanis [he/him]@hexbear.net
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        25 days ago

        no biological dependency

        …which is a weird claim to make since gambling addiction is 50~70% genetic. The genetic factors have been known for a long time. Here’s a study from a decade ago in Nature where they compared addiction genes in rats with addiction genes in humans:

        Nature.com

        At the bottom of the page you can find other studies done on the links between genetics and gambling addiction. A lot of overlap with the genetics that make people more prone to alcohol and drug addiction.

  • Gorb [they/them]@hexbear.net
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    26 days ago

    Skinner box game mechanics suck and are just hollow “entertainment” but are manufactured very carefully to maximise fomo and engagement. They’re very profitable though which is ofc why its used, battle passes, timed events, seasonal content, lIvE sErVicE shite.

    It’s designed specifically to prey on people who are vulnerable to these tactics, I even fell into it myself around the modern warfare reboot getting extremely worked up over battle passes. Hated every minute of it but just couldn’t stop myself until someone hacked my Activision account and stole it breaking me out of the cycle.

    Fukn crapitalism.

    • UlyssesT [he/him]@hexbear.netOP
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      26 days ago

      That shit’s effective and that’s the reason it keeps being done. Every smug freeze-gamer looking down on people that get caught into it under pretense of feeling superior can fuck off forever.

    • BashfulBob [none/use name]@hexbear.net
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      26 days ago

      Skinner box game mechanics suck and are just hollow “entertainment”

      All Vidya Gamez are fundamentally Skinner Boxes. At the same time, when you’re trapped in a cube all day, it’s nice to get a food pellet. Stop shaming people for food pelleting themselves.

      Hated every minute of it but just couldn’t stop myself until someone hacked my Activision account and stole it breaking me out of the cycle.

      My original experience with online games was in a big social circle that whittled away over time. It’s less the game pass model itself (which always just descends into “How much pop culture can we shove into your generic Blood Gulch shooter/looter?”) than the fact that I’m playing with an endless parade of anonymous that nobodies I ultimately find so upsetting.

      I play chess with a co-worker every lunch break we’re free, and it’s far more fun and fulfilling than the time I spent grinding amid a sea of faceless nobodies.

      At the same time, it feels cruel to tell people who don’t have an active social circle to just not be online at all.

      The only thing worse than the Skinner Box is solitary confinement.

      • Are_Euclidding_Me [e/em/eir]@hexbear.net
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        26 days ago

        All Vidya Gamez are fundamentally Skinner Boxes.

        No they are not and I will fight you. If you mean multiplayer online games, well maybe, you might have a point, but I don’t play those games and so I will make no claims about them.

        However. If you call Outer Wilds or Pathologic/Pathologic 2 or Disco Elysium or A Short Hike or Journey skinner boxes, well, you’re just wrong. Games are experiences, they’re stories that can be more immersive than a movie or a book and if they’re done well, holy shit are they good!

        Games are (can be) amazing, and I’m sick of pretending they’re not.

        • BashfulBob [none/use name]@hexbear.net
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          25 days ago

          Games are experiences, they’re stories that can be more immersive than a movie or a book and if they’re done well, holy shit are they good!

          They’re still feedback loops of input and reward. That the reward is “compelling narrative” rather than “loud ding with big number go up” changes the quality of the treat dispensed but not the nature of the box.

          Games are (can be) amazing

          Skinner Boxes are tools to gauge the behaviors of their subjects.

          The form can still be artistic and the reward for interaction can be sublime and the thing itself can still be what it is.

              • Are_Euclidding_Me [e/em/eir]@hexbear.net
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                25 days ago

                Goosebumps choose your own adventure novels.

                But to take you a tiny bit more seriously, ok? So what? Why does “I have some agency in this story” make a story bad? What actually are you getting at here?

                • BashfulBob [none/use name]@hexbear.net
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                  25 days ago

                  Goosebumps choose your own adventure novels.

                  Primitive, but closer to the mark.

                  So what? Why does “I have some agency in this story” make a story bad?

                  I don’t think it does. The box is just a mechanism. In the same way that a book or a painting can be good or bad, a gameplay loop can, too.

                  What actually are you getting at here?

                  You can have a Beautiful Skinner Box in the same way you can have a Van Gogh or a Tolstoy novel.

      • Gorb [they/them]@hexbear.net
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        25 days ago

        jesse-wtf

        Somehow you missed the point completely about predatory business practices preying on vulnerable people to draw out massive profits… The entire thing this comment and post is about

        • BashfulBob [none/use name]@hexbear.net
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          25 days ago

          predatory business practices preying on vulnerable people

          Krogers employs predatory business practices on people. What are you going to tell them? “Don’t eat!”

          People play these games to escape the horrid reality of daily life.

    • UlyssesT [he/him]@hexbear.netOP
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      26 days ago

      With that in mind as a marketing word, I really hate the smuglordery from treat defenders that say “if you get addicted to it (or if they pedantically say addition isn’t technically biologically happening because pedantic reasons) that’s on you. I’m fine. I got mine” and apply that to everything from deliberately habit-forming gameplay loops to FOMO and predatory monetization practices such as time-conditional “battle/season passes” and the like, or as had happened on Hexbear at least once: to fucking corporate sports gambling apps.

      It’s assholish and low-key ableism on top of that, seeing psychologically vulnerable people as deserving of suffering in some treat-Calvinistic way.

        • UlyssesT [he/him]@hexbear.netOP
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          26 days ago

          I called it “low-key” because I’m sure the fair-weather self-described leftists that said it during the corporate sports gambling struggle session (not going to name names) didn’t want to think it was ableist to say “if you can’t afford to gamble don’t gamble. Simple. I don’t want a nanny state telling me what to dooooooooo.” smuglord

        • UlyssesT [he/him]@hexbear.netOP
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          26 days ago

          I wholeheartedly agree.

          I fucking hate when such treat defenders go as far as saying “well that means someone can be addicted to chocolate, which would be silly amirite?” smuglord