• JDPoZ@lemmy.world
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    3 hours ago

    There used to be stories (not sure how many were true) of him going to events like E3, Tokyo Game Show, Gamescom, and other developer-centric game conventions.

    He also was a key figure / contributor in some old school PC adventure games like Indiana Jones from waaaaay back in the day.

  • whotookkarl@lemmy.world
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    3 hours ago

    I used to be kbm exclusive but there have been some pretty good controller improvements made over the years, things like hotkey layers in Skyrim UI mods or the final fantasy MMO giving dozens of unique hotkeys on a controller, and new hardware with back buttons and shoulder buttons that keep both thumbs on the thumbsticks. Can’t beat mouse for precision, but there are tradeoffs for that.

  • neuracnu@lemmy.blahaj.zone
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    5 hours ago

    If your analog control requires your entire hand, it’s interesting.

    If your analog control requires several pointing fingers, it’s interesting.

    If your analog control requires your thumbs, it’s shit.

    Now get the fuck out of my office!

  • yamanii@lemmy.world
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    6 hours ago

    It’s a good input system even better if your mouse has side buttons, the problem is lazy, often japanese devs, ports, I remember Nioh 1.0 having no mouse support at all, you had to use keyboard buttons to rotate the camera, it arrived later with a few updates.

    • Crashumbc@lemmy.world
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      5 hours ago

      I had bought Dark Souls 3 on PS4 but I suck at controllers and couldn’t play it. So I rebought it on PC, I was just the same but worse on a keyboard.

  • Fedizen@lemmy.world
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    3 hours ago

    This is one of like 5 celebrities I would vote for if running for president.

  • Farid@startrek.website
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    9 hours ago

    Can we all please admit that we merely tolerate keyboard as a gaming input device because of the precision that mouse provides? (Except maybe some special cases, like RTS) It’s a glorified typewriter, and we (PC gamers) use it only because at some point, it was all that we had and we just got used to it. There must be something better than a panel of buttons.

    • IronKrill@lemmy.ca
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      3 hours ago

      I’m not sure I agree with “tolerating” keyboard. I quite like it over a joystick! The benefit in complex games (like RTS, as you mention) is obvious, but even in most 3D games I prefer the instant reaction and definite axis of WASD over the 360° analog inputs of a joystick. There are not many times I would rather move at 2° forwards-right at a ramping X% speed instead of simply moving forwards at 100% instantly. As for racing or other games that require precise analog inputs, I would generally prefer something that is bigger than my thumb i.e a racing wheel.

      That isn’t to say I completely disagree, though! The ergonomics are a clear disadvantage. Most keyboards are not ergonomic for typing, let alone gaming. It would be fantastic to see more gaming-specialised keypad devices other than that one Razor one and whatever Chinese Amazon specials are kicking around. But the keypad format is not something I would want to forego as any FPS I play for more than 20 hours I usually have the entire left half of the keyboard bound to something for quick access.

      I upvoted you because this is a great discussion point. :)

      • Farid@startrek.website
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        2 hours ago

        Yeah, I’m not strictly comparing KBM vs. gamepad. As you mentioned, keyboards are just not ergonomic, and that’s what I was basically saying. So you understood my point precisely, I, too, want to see more options.

    • circuitfarmer@lemmy.sdf.org
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      3 hours ago

      Not sure on that one.

      I’m one of the very few people who loves the Steam Controller. If given an option between KBM and Steam Controller, I generally do the latter. The right pad as mouse isn’t as accurate as a mouse, but damned if it isn’t way more comfy from the couch.

      I guess what I’m saying is: I’d suggest it is less about KBM and more about what games you play, where you play them, and probably whether or not you play multiplayer.

    • ByteOnBikes@slrpnk.net
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      4 hours ago

      As a longtime PC gamer, Games like Dark Souls was impossible for me to play with a keyboard. But I kept watching my friends play it and really liked it a lot. Got one of those discount Xbox controller knockoffs and got pretty good with the game using a controller.

      When the Steamdeck came around, I felt right at home with a controller.

      It’s shifted dramatically where 90% of games, I’m playing controller. But still can’t play FPSes with one. (Even though I got pretty good with Halo back in the day)

    • MeatsOfRage@lemmy.world
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      6 hours ago

      As I get older I’ve grown to just appreciate comfort over precision. I don’t play competitive multiplayer, in fact the only multiplayer I play is COD zombies with some buddies once a week. And we all suck anyways so we’re just having a laugh. I’d much rather just lean back in my chair with a controller.

    • FeelzGoodMan420@eviltoast.org
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      7 hours ago

      Huh? On non-gamepad games (i.e. Dark Souls is an example of a gamepad game) Keyboard is completely fine. I wouldn’t have it any other way.

      This is the first time in my life I’ve ever heard this opinion lol.

      • Farid@startrek.website
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        5 hours ago

        Notice, that I didn’t say it’s impossible to use KB for gaming, I just said (or implied) that it’s not optimal. It’s not good, it’s just what we have and what we are used to, and there’s a lot of room for improvement. And I say this as a PC gamer of 30+ years. So much so that when I lay my hand on a keyboard it automatically assumes the WASD position, even if I intend to type.

        And I’m glad that I brought this perspective to your attention, because we often don’t question what we are used to since childhood. Hopefully, these discussions will eventually bring us something better, that we have not yet thought of.

        • FeelzGoodMan420@eviltoast.org
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          5 hours ago

          It is optimal though. I don’t understand why you are saying it’s not? Aiming with a mouse is 9 million % more effective than thumbsticks. Like that’s reality. If you had two equal skilled teams, one on controllers, and one on kb/m (and it’s a first person shooter), the kb/m gang will win like 99% of the time just based on that.

          You’re just taking your own opinion about kb/m and assuming that it applies to the masses. It doesn’t. Vast majority of people would agree with me. Kb/m is better for non-controller games.

          • Farid@startrek.website
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            2 hours ago

            You’re missing my point and just sticking to the usual false dichotomy of KBM vs. gamepads. I’m saying, we should come up with something better than a device designed for entering text, and I didn’t even criticize mice. Keyboard isn’t and can’t be “optimal” gaming device because that’s not its purpose, and it’s not what it was optimized for. Games just adapted to accommodate the devices already included with every PC, with varying degrees of success. That is just a fact, not an opinion. Keyboards weren’t made for playing games, we just adapted to using them, therefore they aren’t optimal.

            Which means that we are yet to develop the optimal device for gaming to use in conjunction with the mouse, one that was designed specifically for that purpose. Just because you “don’t know what else would be better when combined with the mouse” (quote from your other comment) it doesn’t mean that nobody can design something better.

            Yes, controller are purpose built for gaming, and they are definitely far superior in a lot of game genres. But mouse still is better for precision control, be it aiming a gun or selecting a unit. And keyboard is holding it back, because it’s just an unoptimized row of buttons.

              • Farid@startrek.website
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                2 hours ago

                I didn’t set a goal to pitch something better, I just pointed the fact that we use unoptimized hardware and hopefully somebody is working on something better.

                • FeelzGoodMan420@eviltoast.org
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                  2 hours ago

                  What do you imagine being better though? Like just in general? Some sort of gamepad that has directionals that you use in your left hand while you use the mouse with your right? Something totally different? Like what else is there?

          • IronKrill@lemmy.ca
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            3 hours ago

            Per their original comment, they aren’t saying mouse is bad. Their problem is with the keyboard.

            … we merely tolerate keyboard as a gaming input device because of the precision that mouse provides

            Why are you bringing up the mouse again?

            • FeelzGoodMan420@eviltoast.org
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              3 hours ago

              I also disagree with the keyboard comment. I see no issue with it and I don’t know what else would be better when combined with the mouse.

      • tfw_no_toiletpaper@lemmy.world
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        7 hours ago

        no-gamepad games

        i.e. dark souls

        Who in their right mind plays souls games or any action RPG with mouse / keyboard?? You cannot even play demon souls with a mouse. A mouse is for aiming in shooters and the like.

        • IronKrill@lemmy.ca
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          3 hours ago

          Can you not? I’ve played various third person combat games (are they all part of “hack n slash”?) with a mouse just fine. I do prefer controller, but there’s nothing wrong with using a kb/mouse in most of those games. Is Dark Souls control scheme really that bad?

        • FeelzGoodMan420@eviltoast.org
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          6 hours ago

          You misread my comment. I’m saying Dark Souls is an example of a gamepad game. I updated the comment for clarity. I see how it wasn’t clear, my bad.

    • TrousersMcPants@lemmy.world
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      8 hours ago

      Nah, mouse and keyboard is great for a lot of things. Strategy games, most MMORPGs. Heck even fighting games are actually really nice on a keyboard if you can get used to it, you can do very complicated movements by just pressing a few buttons, the actual analog input is actually completely unutilized in most fighting games anyway.

      Having such a precise control over the buttons you press as well as having such a large amount of them is really important to a lot of games. And honestly even if we made a unique controller to replicate this precise input, we would still end up using a keyboard anyway because you can actually type messages on it, too.

        • TrousersMcPants@lemmy.world
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          3 hours ago

          It works surprisingly well, most 2D fighting games are just doing 8 directional movement anyway, so it can make a lot of inputs easier actually

      • Farid@startrek.website
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        5 hours ago

        I specifically mentioned those special cases. It’s obviously nearly impossible to play RTS and MMORPGs with a controller effectively. And of course another reason we use keyboards is that some games are just text input/typing-heavy, it would be mighty inconvenient switching to and from another input method very often.

        But I also think that it’s easy to argue the point that the device designed with the sole purpose of entering text is not optimal for navigating characters in 2D/3D space. Something better just hasn’t come along yet or it hasn’t been popularized enough. An improved mouse design could also offload a lot of inputs from the kb hand, like those MMORPG mice with macro buttons. There’s definitely room for improvement.

        • TrousersMcPants@lemmy.world
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          5 hours ago

          Idk, anything that does what a keyboard does for gaming will basically just end up being a keyboard honestly. If you want a set of easily accessible, customizable buttons for a videogame, what better than just a whole board filled with them really. I think that KBM has stuck around so long is that it is just a great way to play a lot of games.

          My main point is just that I don’t think a lot of people are “tolerating” keyboard controls like you initially said.

          • Farid@startrek.website
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            2 hours ago

            I think it stuck around because the primary purpose of a computer is still information handling, and thus almost all of them require a keyboard. And since keyboard is always included and is “good enough” people just kept using what was available. History is littered with cases where something stuck merely because it was good enough and easily available. The QWERTY layout itself is a good example. There are layouts that are much better, yet 99% of the keyboards still use it. Because alt layout keyboards are scarce and using them requires relearning. All while QWERTY is good enough.

    • scorp
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      9 hours ago

      speak for yourself. my Keyboard(s) tolerated me when i got hyperfocused during a gaming session not the other way around.

    • glimse@lemmy.world
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      7 hours ago

      I used to play with a guy who was awesome with a mouse in his right hand and a controller in his left. Pretty cool setup. I tried it out and it wasn’t for me

      • ByteOnBikes@slrpnk.net
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        4 hours ago

        My wife does this because shes purely a M+K player and one game, she was sucking st. So she plugged in one of my controllers and moved with the controller, but looked with the mouse.

        • glimse@lemmy.world
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          3 hours ago

          I’m almost entirely mouse/keyboard but some games are just better with controllers…Rocket League, MGS, Yakuza…couldn’t imagine enjoying them without it.

    • Honytawk@lemmy.zip
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      6 hours ago

      True, depending on the game of course.

      I’ve been thinking of a mouse / controller hybrid solution being the ultimate gaming peripheral. Joystick to walk and drive, mouse to aim. Should easily hold its own in PC shooters and console racers.

      • Farid@startrek.website
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        9 hours ago

        As I said, except special occasions. But ultimately, it’s still not perfect for anything but typing-heavy games. I can probably imagine a better propriety input method even for RTS that would forgo finger gymnastics.

    • variants@possumpat.io
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      8 hours ago

      Azeron cyborg is really nice but takes a bit to setup you keybinds for each game since even between fps games they can’t decide what key opens a door.

      On the azeron your thumb has a joystick which is w a s d then that leaves all your other fingers with multiple keys each so you don’t really have to move your hand around that much. Still need a keyboard around for typing though in chat or a game where you name stuff

      • Farid@startrek.website
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        5 hours ago

        Yes! That’s the kind of stuff I hope goes mainstream and supported more. Something purpose-built not for typing, but for gaming.

        And I’m sure it would be quite comfortable to have a TKL (or some other compact KB) between that and a mouse and switch between inputs when necessary.

    • ByteOnBikes@slrpnk.net
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      4 hours ago

      Jurassic park? Lame.

      Jaws? Unmoving.

      Saving Private Ryan? Save me from this bore.

      Schindler’s List? Yak yak yak about the Holocaust.

      But I will not take slander from the epic masterpiece that is the Animaniacs.

    • TheTetrapod@lemmy.world
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      5 hours ago

      I find it very difficult to believe that you don’t like a single Spielberg movie, just on a quantity level. He’s made so many at this point, at least one must tickle your fancy.