Hope everyone had a restful weekend. I have been playing lots of Minecraft, as I am currently what laymen call “unemploymed” so I need to pass the time somehow. I have also been playing a little Grim Fandango remastered. Hope everyone has a good week

  • ZeroHora
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    5 hours ago

    Afterimage, cool Chinese metroidvania.

    The game lacks some QoL like the map showing the closed doors/paths but besides that the game is really good.

  • mustGo [any]@hexbear.net
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    6 hours ago

    picard-pointing Imagine if there was a katamari rolling past you,
    jerma-unhinged but then the prince said:
    fukuyamover Nah, I’m not turning around to roll you up.

    powercry-2

  • buckykat [none/use name]@hexbear.net
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    10 hours ago

    Satisfactory 1.0 I just unlocked oil extraction. I really appreciate how many subtle ways this game has of not being a pain in the ass on purpose like so many other build games are, like your built structures being indestructible except by deliberate deconstruction which gives all the resources back. It really feels like a lot of thought went toward making the actual playtime smooth and satisfying.

  • goose [he/him]@hexbear.net
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    16 hours ago

    Zelda: Echoes of Wisdom is fun and charming. You can link yourself to a wall-climbing spider and get basically anywhere on the map way too early! You can run around on the treetops! You can sic crows on your enemies to steal their rupees!

    The environmental and dungeon puzzles are great for playing with family as everyone gets to suggest various combinations combination of tables/beds/boulders/trampolines/decorative shrubs to get you where you need to go.

  • Goblin [any]@hexbear.net
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    11 hours ago

    Metaphor demo, was fun. Minotaur almost kicked my ass but bought some limited stock damage items from the previous dungeon merchant that it was weak to.

    Difficulty felt pretty good on normal, might bump it up on release. Feel like this is the best iteration of persona esque combat. Formations are a cool layer and love the way you have to manage your turns with dual attacks or getting a half turn free with weakness or crit

    One thing I really liked, money is freaking scarce. You got to make some tough decisions on what you want to upgrade or buy at any given moment. Hate it in games where the economy is non existent because you get too much money too quickly or there nothing good to buy

    Side kick character is not teddy annoying and feels more like a real person rather than a video game meta character which they oft are relegated to which is nice

  • gaystyleJoker [she/her]@hexbear.netM
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    15 hours ago

    i beat star war: jedi survivor. i miss the glorbos and glup shittos already and i cannot wait for the next chapter in the saga. the last two fights were so fun

  • Kestrel [comrade/them]@hexbear.net
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    14 hours ago

    MechWarrior 5 Mercenaries. I think I’m about to finish the campaign and am pumped to switch from vanilla to getting deep into mods. Giant stompy robot gang

  • SpiderFarmer [he/him]@hexbear.net
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    15 hours ago

    I think the only thing I have attention-span for right now is Hinterland. Digimon Cybersleuth and Survive are on the docket, but too busy swapping from cleaning to spacing out.

  • barrbaric [he/him]@hexbear.net
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    15 hours ago

    A certain user here got me to give Halls of Torment a second try, and it turns out I was one run away from unlocking progression that makes the game more interesting. Seems pretty good, beat the first Lord on the second time I got to it, partly because I got lucky and found the amulet but I think my archer build that run was good enough it would have won anyway. I really like that it has tons of different challenges, and doesn’t seem to have a huge character-dependent grind, though it does seem like certain abilities are just better on certain characters and drastically worse on everyone else. But it’s still early so my impressions could be wrong.

    Sadly I haven’t had time to play anything else because a guy quit at my work and I drew the short straw and have had to work overtime boohoo

    • Inui [comrade/them]@hexbear.net
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      14 hours ago

      I saw you or another poster mention this in the last thread and I bought it because I’m a fan of bullet heaven games. I’ve beat all the main levels on max Agony and I think I’m the only person on Steam with some of the achievements (261/500) because they say 0.0% of other players have them lol. Played for like 11 hrs.

      You’re right that certain abilities are better on specific characters, but also that some abilities are just straight up better than others. I think it’s called Glacial Storm and it charges up ice as you move and launches them when you stop but on max Agony you basically never want to stop moving so it kind of sucks.

      So far, the worst characters for me are the ones with slow movement speed when you start adding modifiers. If you can’t run faster then the enemies, they just get on your ass and never leave. Certain fast mini-bosses are just automatic death.

      • barrbaric [he/him]@hexbear.net
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        12 hours ago

        I think I’m the only person on Steam with some of the achievements (261/500) because they say 0.0% of other players have them lol

        That’s a steam bug I think. If you add the rare achievement showcase to your profile it’ll probably show up with whatever the real number is.

        I think it’s called Glacial Storm and it charges up ice as you move and launches them when you stop but on max Agony you basically never want to stop moving so it kind of sucks.

        Another bullet heaven I played had something similar (I want to say it was Holocure but don’t remember for sure), and the trick there was to just stop for an instant and then keep moving. I’m guessing this one doesn’t work that way?

        And yeah I’ve noticed that most games in the genre place a high value on movement with the notable exception of Vampire Survivors itself, where I feel your offense can scale so high that the movement isn’t necessary.

  • I pirated the space marine game, turns out they didn’t use denovo because they made the AI squad mates useless to the point that coop is necessary on the harder difficulties.

    Going back to tainted grail. The one in early access shows a lot of potential as an inheritor to the Bethesda mantle. It’s basically a grimdark Arthurian myth elderscrolls-like. The IP is near morrowind levels of weird, but combine that with dark delusion meets Skyrim gameplay (even down to stealth archer being optimal, for better or worse). The roguelite card game is also very good and even weirder.

  • BeamBrain [he/him]@hexbear.net
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    15 hours ago

    The demo of Warside, an Advance Wars clone that takes some cues from Wargroove. Gorgeous pixel art, gameplay is decent, though with some rough spots I’m hoping will get ironed out by release.