- cross-posted to:
- stardewvalley
- cross-posted to:
- stardewvalley
That guy legitimately made his hobby into his job.
There’s 0 reasons for him to still keep updating the game with as much content as he’s doing except for his own satisfaction. Truly the best developer a game can have
A good man, this Ape.
He’s so concerned about everyone.
The title of this post should probably include the words console and mobile.
Well, time to start a new farm. Again.
As a PC player, I’m glad our hardware cousins get to play 1.6 - it’s a good update and ConcernedApe again going above and beyond. What I’m most excited for though is that this may mean Haunted Chocolatier gets back into development. Fields of Mistria did a good job scratching the itch before I ran out of Early Access content, but I’m really looking forward to seeing what Barrone comes up with in his next game
You might like Chef RPG. It’s early access but it’s been fun and the developer seems very responsive.
I don’t think ConcernedApe does the console and mobile versions, I would assume he got back to Haunted Chocolatier after 1.6 dropped on PC. Pretty sure he licenses the porting process.
I thought that too, but saw this:
Huh, fair enough
He did at one point. I think he’s said that he likes being in full control of the project, so he took back over the porting process.
It’s really impressive that a single developer does as much as he does.
Anyone have a high level breakdown of what this update contains?
New Content and Features
- New Festivals and Events: Added the Desert Festival, Trout Derby, SquidFest, and a new environmental event in summer.
- New Farm Type: Meadowlands Farm, which includes a coop and two chickens.
- NPC Dialogues: Expanded dialogues, including custom gift reactions and dynamic dialogues.
- Multiple Pets: Players can now have multiple pets after maxing out hearts with their starter pet.
- Ginger Island Map: A new world map for Ginger Island that shows real-time positions.
- Winter Outfits for NPCs: NPCs now have winter outfits.
- New Items: Big Chest, Dehydrator, Mushroom Log, Bait Maker, Heavy Furnace, and Fish Smoker.
Bug Fixes and Improvements
- Gameplay Adjustments: Bee houses now work with flowers in garden pots, and the gold clock can be turned on or off.
- Translation and Localization: Improved translations and added options for different fonts and font sizes.
- Crash Fixes: Addressed various crashes, including those related to NPCs and specific events.
I thought this already fixed with Nexus community, if i recall it’s SVE
Not everyone can install mods
Especially the people getting this update, PC has had this update for like six months already, this announcement is for Switch and mobile versions. Android is the only one that can install mods and not always well.
https://www.stardewvalleywiki.com/Version_History
EDIT: Sorry, that is far from “high level”
In short - a lot.
I’ve heard the hype but I have never played this game. What am I missing out on?
It has essentially killed Harvest Moon as the established farm simulator for relaxed gaming.
If you know someone that loves games, but hates fighting or quick skill-based stuff, they will lose hundreds of hours to this game.
Fields of Mysteria is looking pretty promising as a stardew replacement
I’d hesitate to call it a replacement but it is very fun! Top of the Stardew-likes imo
Fields of Mistria
Yeah well Samsung killed harvest moon so we needed a successor.
ConcernedApe fucking delivered. Much relax. Very cute. Such plot.
If you like this genre of games, then this is one of the best, so yes, play it. It’s a great, addictive, one more… kind of game with a ton of stuff to do, lots of goals short and long term.
I never really care for the dating sim portion of these kinds of games all that much, so I can’t comment on that part much, but the rest is great!
Can always go the krobus route, platonic roomates with a friendly shadow monster.
There’s farming and fishing, tons to collect and craft and upgrade, there’s dungeons, there’s relationships and rare items, and variety of play in the seasons and festivals… But for me, my favorite thing is just how damn charming it all is. The soundtrack is great and atmospheric, even the sound effect of just chopping down a tree is so perfect and satisfying. And IMO, there’s no game that’s a better example of “play at your own pace”. It’s pretty cheap and appeals to such a wide variety of gamers… So give it a try!
If you like this genre this game is at the very top. I played Harvest Moon back in the day and this game surpasses it in almost every way. Plus, it’s $20 and goes on sale for less than that very frequently, sometimes as low as $5. It’s not like you’re losing much if you pick it up. It’s one of my top games on my PC with over 700 hours.
if you’ve got 15 usd to spare it’s a great relaxing timekiller.
Great game with some simple fighting against creatures, foraging, farming, fishing, building, simple life role playing, romance, and all good vibs. Everything is optional though.
Game changing updates like this every so often that make you feel like it is an unfinished game still in early access. You may as well just wait until it is finished to actually start playing.
Calling Stardew unfinished is hilarious.
What would you call it? Live service does not really fit
A video game that happens to get big updates every so often…? Call 'em expansion packs if that makes life easier
I would call it a complete game that was finished a long time ago but has a passionate developer who provides free content updates. It’s definitely not a live service game, as there are no microtransactions and the updates are free.
Wow, AAA publishers really did a number on us all, huh? Think of them as “expansions”. The game was absolutely complete on 1.0 and you can still get that version! I have most of my time playing the game on v1.0.
The developer then added more content to the game, for free. The bug fixes have been pretty minor and would have happened with paid updates or without, like any modern game…
Bro, the man’s basically releasing free dlc not updating an early access game. The game was never in early access and all your saves are compatible with the new expansions (I sometimes still play the same farm I’ve had since the game was first released). The game already has more content than any other game in the genre and ConcernedApe is still releasing all updates for free and promised to never charge for anything new added to the game. What is there to complain about when you’re getting free shit where in most games it costs $5 to $10?
My issue with Stardew Valley content updates is that they change how the game works. It is not just adding extra postgame missions or something. The content updates tend to fundamentally change how some things work. Your possible/preferred routes to reach endgame today are much different than they were in 2016. It makes it feel like perpetual Early Access.
I don’t know what game you’re playing because I’ve never run into this issue before. I’ve played through year 4 on several different farms and never encountered anything of this magnitude. I’ve been playing this game since day one and have had nothing but positive experiences and so has pretty much everyone else. If minor adjustments to gameplay are enough to classify a game as being in perpetual Early Access, then every single game that is being made today is in perpetual Early Access. In fact in most games you don’t even get the new content with the updates. Also, the game costs $20 it’s not like you’re spending over $100 for the Premium Deluxe Edition Game of the Year Season Pass Preorder Bundle. It’s $20 and goes on sale so frequently you could pick it up for $5 four or five times a year.
As an illustration, grab an endgame save from 1.0 and open it up in a modern version of the game. The moment you step out of the door, you will be greeted with a series of cutscenes/dialogs explaining several of the various game mechanics that were added in the versions since 1.0. These are game mechanics that, if they had been part of the game from the start, would have greatly altered how one would have chosen to play and reach endgame. One may have prioritized different crops, events, upgrades, relationships, decorations, etc.
Stardew Valley is absolutely worth the money, and the content updates definitely make it even more of a bargain. But calling the transition from 1.0 to 1.6+ “minor adjustments to gameplay” is disingenuous.
I just miss the days when games were already finished upon release.
The point folks are making is that Stardew was finished on release, it’s just that the developer has the passion and financial ability to continue to improve it.
If it was 1994, maybe the game would have been released on a cartridge and never changed for myriad reasons (publishing rights, being on physical media, etc).
Example: Super Metroid was one of the best games ever made, and was complete when it was released, but you better believe I’d take free updates that further improve on it. There’s always improvements to make, because nothing can really be perfect. Those hypothetical updates wouldn’t retroactively make it an incomplete game. Maybe it’s too a subtle philosophical point
As another example, The Legend of Zelda: Ocarina of Time is the best game ever made, in my opinion. But there’s a laughable amount of glitches in it and speedrunners can easily tear the game apart. So it’s not perfect. It’s also old and the graphics are dated. If it were somehow still supported today, there would be a high-resolution texture pack released, no doubt about it…
Would you say to not play World of Warcraft until it is “finished”? It has huge game changing updates all the time.
“Games as a service” are by design never really finished, right? If you are cool with that, go for it. I have never personally tried one.
OH GOOD LAWD FINALLY THANK YOU CHEEZUS 🙏🙏🙏
It has been an absolute struggle trying to avoid spoilers.