RyanGosling [none/use name]@hexbear.net to games@hexbear.netEnglish · edit-22 months agoPlaystation 6 launch titles will include The Last of Us: Remake: Remastered and Call of Duty: Black Ops: Cold War 15message-squaremessage-square28fedilinkarrow-up164arrow-down10file-text
arrow-up164arrow-down1message-squarePlaystation 6 launch titles will include The Last of Us: Remake: Remastered and Call of Duty: Black Ops: Cold War 15RyanGosling [none/use name]@hexbear.net to games@hexbear.netEnglish · edit-22 months agomessage-square28fedilinkfile-text
minus-squareEvilsandwichman [none/use name]@hexbear.netlinkfedilinkEnglisharrow-up24·2 months agoLooking forward to Final Fantasy 38 where they introduce a new gameplay type where you play turn based but the enemy fights in real time.
minus-squareUlyssesT [he/him]@hexbear.netcakelinkfedilinkEnglisharrow-up8·2 months ago where you play turn based but the enemy fights in real time. FFIV did that; if you hesitated or scrolled around menus, enemies would keep hitting.
minus-squarehexaflexagonbear [he/him]@hexbear.netlinkfedilinkEnglisharrow-up2·2 months ago7 and 8 did ATB as well, but I think all of the timers are paused when you open any menu
minus-squareUlyssesT [he/him]@hexbear.netcakelinkfedilinkEnglisharrow-up3·2 months agoIV was more brutal there. It was a pain in the ass to scroll around for a specific spell or item while Golbez was dabbing on you.
minus-squarePolandIsAStateOfMind@lemmygrad.mllinkfedilinkEnglisharrow-up5·2 months agoThey already did that in multiple games, i like FF but non-turn based combat systems for jrpg sucks donkey ass hard.
Looking forward to Final Fantasy 38 where they introduce a new gameplay type where you play turn based but the enemy fights in real time.
FFIV did that; if you hesitated or scrolled around menus, enemies would keep hitting.
7 and 8 did ATB as well, but I think all of the timers are paused when you open any menu
IV was more brutal there. It was a pain in the ass to scroll around for a specific spell or item while Golbez was dabbing on you.
They already did that in multiple games, i like FF but non-turn based combat systems for jrpg sucks donkey ass hard.