I can think of some obvious examples to start with, but my subtle but insidious nominee is Fable III. Fittingly for a pretentious grifter like Molyneux, the game requires you to raise a specific amount of gold or your kingdom is destroyed and you get a bad ending. The goalposts are moved by the game if you raise money in ways it doesn’t approve of, and it is simply impossible to reach the fundraising goal in any way that isn’t at least Enlightened Centrist levels of evil, the kind that lanyard-wearing neoliberals giggle about. That’s right, you need to be at least this evil or your kingdom is destroyed. So deep and really makes you think about the hard decisions that are made by the ruling class, doesn’t it? :zizek:

  • Zuzak [fae/faer, she/her]@hexbear.net
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    3 years ago

    XCOM: Chimera Squad. 👏 More 👏 xeno 👏 SWAT 👏 teams 👏

    All problems can be solved by kicking in the door guns blazing. Don’t have any evidence? Don’t worry, if you bust in and kill everyone, maybe you’ll find some!

    • RamrodBaguette [comrade/them, he/him]@hexbear.net
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      3 years ago

      We’ve fought long and bitterly against our subjugation. Now that humanity has access to literal space-age technology, we can grow as a united civilization to great heights!

      Wait, it’s just the same as before but with aliens? Okay then…