• dandi8@fedia.io
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    1 month ago

    I just beat this level yesterday!

    It becomes easy… Once you know what the tricks are supposed to be, which the game doesn’t tell you at all.

    For me, these were the tips I needed:

    1. There’s a dedicated button for burnout, which makes it super easy to do the 360
    2. the slalom only counts if you do the pillars on one side of the garage BOTH WAYS
    3. To do a backwards 180, drive backwards, then push one direction, then halfway through push the other direction.

    Supposedly the PSX version also has a video in the options menu which shows you a dev completing the course, with button prompts on screen.

    Oh, and there’s a cheat code in-game to skip this level entirely.

    • hushable@lemmy.world
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      1 month ago

      I managed to pass this as a kid and a friend invited me to his house so I could pass it for him. That was my peak and my life has gone downhill ever since.

    • MrScottyTay@sh.itjust.works
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      1 month ago

      I’m sure the game does tell you. There’s a way for you to watch what a perfect run looks like iirc. Been a while since I’ve played though.

  • Unbecredible@lemm.ee
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    1 month ago

    What a memory this unlocked!! The physics of this game made you feel like you were 100% driving a real car. I almost want to play it again now, but honestly I bet that not being able to actually drive as a kid was half of what made it so mesmerizing.

    Now it might just be like driving to work :(

    • IndiBrony@lemmy.world
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      1 month ago

      I love my emulators and I have to say that whilst the game has obviously aged, there’s still something a little satisfying about throwing the car around in these games.

      That said, the map - which looks like it was designed on graph paper - leaves a bit to be desired nowadays. It does get a little boring.

      Driv3r really should have been the pinnacle of the series, but it just stands as a testament to why you should never rush your game out. San Andreas was quite possibly the most hotly anticipated game of all time; they were never going to beat that.

      • Million@lemmy.zip
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        1 month ago

        I dont really remember much about the first game besides the mission in the post, but i do remember driver 2 being really difficult game.

        That one mission where you have to hijack the truck or something like that, and the car that is pursuing you will just kill you 5seconds into the mission if you slowed down for a turn lol

        After 50 resets of the mission i just desided that i will not even try to follow the truck if it takes 2/3 possible paths, just reset and hope for easy route and then T-bone the truck hoping to complete the mission in the first 10seconds.

        Or the mission that asks you to take out like 3 cars across the map, with a really strict timelimit, and sometimes the car you hit takes 50% damage per hit, sometimes 5%.

        I was definitely going insane at some point in the playthrough.

        Also ReDriver 2 PC port of driver 2 exists and is fully playable.

    • stringere@sh.itjust.works
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      1 month ago

      Driver (1-3) taught me skid and spin recovery so well that it allowed me to recover through a full 360 on an off ramp without incident…other than my heart beating out of my ears.

      • dumbass@leminal.space
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        1 month ago

        My gta5 high speed driving through traffic saved me from having a head on collision, there’s a spot on the highway where 2 overtaking lanes pass each other, I was over taking on my side, then a car was overtaking a car that was over taking a car and was half on my side, I went full Franklin, slowed time and passed between them like a glove.

        • Yokozuna@lemmy.world
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          1 month ago

          Username checks out.

          But in all seriousness, I’m glad you and everyone else invovled didn’t get hurt there. I’m sure your heart was beating in your ears, was it not? Lol

          • dumbass@leminal.space
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            1 month ago

            Weirdly I was quite calm about it, just zoned in on a spot down the road and let it happen.

        • Million@lemmy.zip
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          1 month ago

          Ah yes, I have had that happen before. See that gap between two cars and squeeze through to avoid collision, but somehow manage to hit both of the cars and your car is in someones backyard pool. While the cars you “squeezed through” blast their horn for some reason… (in gta)

          • dumbass@leminal.space
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            1 month ago

            I swear they made the cars magnetically connected to backyard pools, I lost countless cars to peoples pools.

  • Farid@startrek.website
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    1 month ago

    My brother and I were, like, 7 and 10, respectively, when we played this. Some things on the list were obvious, others (the heck is a “slalom”?!) we had to guess just by doing every possible thing you could do with a car. A couple day’s work, bada-bing bada-boom.

    People definitely would’ve given up nowadays.

    • TheMinions@lemmy.world
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      1 month ago

      Completely untrue. They would watch some loud obnoxious guy on YouTube teach you how to do it in a clickbait video that’s 10 minutes and 5 seconds long with a sponsor.

      • Farid@startrek.website
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        1 month ago

        It’s a possibility, if they really wanna play the game. Nowadays we are so spoiled for choice that we would just either switch to another game or pick up the phone.

        • Dyskolos@lemmy.zip
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          1 month ago

          You make it sound bad. If a game doesn’t entertain me or does annoy me, i move on. Back then there was no “on”. Not many games around, might as well stick with what you have.

          • Farid@startrek.website
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            1 month ago

            I wasn’t making it sound bad. I’m just saying how it is. We wouldn’t tolerate game mechanics like those nowadays. That’s all I’m saying.

      • Vivendi@lemmy.zip
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        1 month ago

        DRIVER

        PS1 game, the OG one, had a fucking impossible driving exam that gave you 0 tutorial

        • Dkarma@lemmy.world
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          1 month ago

          When U beat it and started the game tho uk why they made u do it. That shit was intense

        • Powerbomb
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          1 month ago

          That’s not true. There was a tutorial movie in the game. It even displays am input overlay. That’s how I learned to beat it all those years ago.

    • Croquette@sh.itjust.works
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      1 month ago

      I remember renting that game when I was 10 or something. We tried for hours to get through that tutorial without success.

  • dunz@feddit.nu
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    1 month ago

    I had a shitty non FFB wheel. So much easier. The 180 was almost impossible with keyboard

  • Dathknight@discuss.tchncs.de
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    1 month ago

    I still can hear this picture!

    Luckily you could skip it, so I was able to play the rest of the game.

    Later a gaming magazine had a guide with an optimal route, that helped me to finally beat it. (after hours of practice)

        • Schmuppes@lemmy.world
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          1 month ago

          Gtf outta here, I played the game and beat that mission way back then!

          Edit: On my Celeron 300 with a Riva TNT!

      • Un4@lemm.ee
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        1 month ago

        No patches in those days. Back then when you buy a game it’s in it’s final form.

        • Schmuppes@lemmy.world
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          1 month ago

          There absolutely were patches for games back in the late 90’s; you could download them or get them off CDs in the magazines.

          • XeroxCool@lemmy.world
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            1 month ago

            They could also just change the game they sold. I had an early print of Need for Speed Carbon for PS2. I couldn’t unlock most of the cop cars due to a bug, iirc. Later burns fixed it

          • Un4@lemm.ee
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            1 month ago

            Interesting! Back then I had a playstation and a pc. Never have i ever had a patch for any of the games i owned. The magazine mostly had demo versions of games, freeware or sometimes even a full version of a game. However never seen a path! Perhaps i was an ignorant kid not aware of such features.

            • Schmuppes@lemmy.world
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              1 month ago

              In the magazines I bought, they had demos and maybe a crude review video. And when they had some spare space on the CD or DVD, they’d add a folder with patches.