What’s interesting to me is of course how cheaply Bioshock got made compared to today’s blockbuster hits. Somewhere, we took the wrong turn in regards to modern game development, truly.
Too many managers to pay and as a result too high personel costs, I would assume. :<
We can’t make art because of capitalism. Fucking sad.
They don’t sell because no fucking company wants to market a product that they can’t milk every fucking cent from. They aren’t producing anything of value, only subscriptions, game passes and addictive gambling loot boxes.
Games as a service is a scam. Stop preordering the latest AAA wank and support indie devs.
More standalone experiences that are unique and creative instead of factory produced sludge.
Try space station 14!