- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
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Lol. The number is big, yeah. But it’s just 4.6%. Not a big deal.
You have this backwards. When numbers are big, percentages are more sensitive.
Well you might be right. But still it’s not some money that they lost. Just didn’t profit enough
Their plans for future development were probably predicated on a certain amount of profit. If they missed that badly, some planned games might not get made.
5% is a big miss. It could effect their next earnings prediction
Honestly, I’m not surprised. They haven’t had many banging games. It’ll be interesting to see how the numbers look after starfield launches and once the big, highly anticipated games (fable, stalker, etc) start launching at regular intervals.