HD-2D, as in, the artwork that resembles the style of Octopath Traveller, Triangle Strategy and Bravely Default series? I would love to see something that resembles the gameplay of the Mana series in that art-style.

  • @MysticKetchup@lemmy.world
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    317 days ago

    It’s not pixel art, but does Muramasa: The Demon Blade count?

    Not sure if it’s RPG-y enough, but Katana Zero does sort of match that kind of style

    • @velox_vulnusOP
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      317 days ago

      Both of them are side-scrollers, so they probably have more in common with Silksong and Metroid. Think of a 2.5D non turn-based game, where you can move your characters all around, similar to Dark Souls or Witcher, but in pixel or 2D hand-drawn style, in an open-world setting. You should check out the Sword of Mana gameplay to see what I’m talking about - unfortunately, most Mana series games don’t resemble the original series in any way, and look more like DmC-meets-Zelda. especially the new Vision of Mana.

      • @MysticKetchup@lemmy.world
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        116 days ago

        Oh I see, so more horizontal movement style games? Maybe Moon Hunters?

        I feel like a lot of stuff like that is probably going to fall into the roguelike category. But as a fan of RPGs roguelikes always bug me because I need progression. Soulslikes such as Hunt the Night or Duel Corp might be better, but based on your description that’s probably too much on the action side and not enough on the rpg side