- cross-posted to:
- games@sh.itjust.works
- gaming@beehaw.org
- cross-posted to:
- games@sh.itjust.works
- gaming@beehaw.org
This means you can’t pass the game around to your friends or sell it afterwards, which completely ruins the purpose of physical media imo. I mostly play PC these days so this doesn’t affect me, but it’s a disappointing direction for console games. At least they could’ve used an empty disc that has proof of ownership.
EDIT: Bethesda has confirmed that only the PC version won’t include a disc. Physical versions of Xbox will include a disc. Whew.
I never thought I’d write something like this but by pirating it and downloading it on our hard drives, we come closest to what we used to know as ‘own’
this is why i dont spend money on games anymore. the network of pirates will always be stronger than steam’s network of business men.
Idk, feels more comfy if the Games just work on the Steam Deck or Linux PC without needing to tinker.
i find developers/publishers are most likely to sacrifice your comfort first and foremost, and many of the games ive pirated have run worse for me or my friends when run legally. but i must admit i enjoyed the process of tinkering with windows on my steam deck, and the piracy workflow for steamOS is seamful.
I enjoy tinkering with my PC and Linux because you cant do shit on Windows.
But I like to keep my Steam Deck just working and play around with my PC instead.
Cloud sync is not working with pirated games and an easy download is not possible for them when you randomly visit someone.
It’s more a combo of “Gabe doesn’t care” and “Steam makes it really easy to add pirated games to your list”