• Ech@lemmy.world
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    1 year ago

    While I somewhat get the idea that the bearer being a removal magnet is the “downside”, I don’t think they really got there with the flavor of the mechanic much at all. Creatures die in the game - that’s just what happens. It’s not really anything special for a mechanic that’s supposed to be themed around something like this. It really would’ve been better served (again, flavor-wise) having more swingy highs and lows.