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This looks interesting! I’m curious to know how it will control for some of those basic sections - is it just move stick > press x to jump or is there more depth? I don’t get the sense it would be as deep as each stick controls an arm or something like that, but some middle ground of complexity seems necessary for traversal puzzling.
Just found out there’s a demo out on Steam for this! Looking forward to getting my questions about traversal answered. :)