• RadicalEagle@lemmy.world
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    8 months ago

    Tekken 8 has done a good enough job with their game and character customization system that I wouldn’t mind spending some extra money for cosmetics I enjoy.

    • Astro@sh.itjust.works
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      8 months ago

      … That’s not the point here. The point is that they decided that if they launched the in-game shop at the same time as the game’s initial release that they would get a bunch of bad reviews. This is worrying mainly for the fact that if they had this train of thought, that means that it must be super predatory.

        • dellish@lemmy.world
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          8 months ago

          If history has shown us anything, it’s that the shop is ALWAYS ready. It goes: build a store front, make a game around it, and lastly remove some features from the game and put them in the shop.

        • CileTheSane@lemmy.ca
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          8 months ago

          “Okay everyone: the reason this wasn’t in the game at launch wasn’t because it would be unpopular, it’s because the game was launched unfinished. That makes it okay!”

      • RadicalEagle@lemmy.world
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        8 months ago

        Right, I understand. I was just expressing my thoughts on the article.

        I don’t have a strong opinion regarding game content rating systems, except that I don’t know how to quantify how much “good” they contribute to society.

        And I don’t have much to say about video game monetization models, except that companies will always try to use a model that they think provides them with the most benefit.

        The most interesting thought this article made me think of was “I wonder what kind of hats I’ll be able to put on Kuma.”

        Edit: I’ve been thinking about this a bit more because I do think my dismissive attitude towards microtransactions in general is alarming. My comment was dishonest and flippant.

        As someone who played Payday 2 and had a ton of discussions with my friends about their ever changing monetization models I feel like the ultimate conclusion I came to was “capitalism is exhausting.” And I mean that in the very literal sense that capitalism will result in the physical, mental, spiritual, and financial exhaustion of everyone who doesn’t hold capital. This is not good, but good things can come from it. As more people start to realize the system is broken more people will want to change it. So I was being dishonest, I actually do have a lot to say about video game monetization models.

        The other thing I have more to say about is Tekken 8. Not the character customization feature, but about the story mode which is possibly the best videogame story I have ever experienced. I won’t bore anyone with the details, but the story in T8 is the conclusion to a multigenerational feud between a grandfather and father, and a father and son. It is the end to what could have been an endless cycle of hate and violence. And this ending is only possible because Jin decides to face his demons, forgive himself, and forgive his enemies.

        This lesson in my mind is literally the most important lesson for a person to learn, and so I’m willing to forgive the inclusion of microtransactions of it means that some kid somewhere who is struggling with accepting who they are can play this game and come to the realization and sense of peace that Jin and I did.

        And if anyone wants to talk about this more I would love to.

    • Boingboing@lemmy.world
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      8 months ago

      Why? Why!? I am old and grumpy. Cosmetics are things you earn through game progression. Not locked behind pay walls. Oh It’S oNLy CoSmETicS BrO. Fuck you. Fuck this attitude. Fuck the never ending agreed. Fuck natural game progression. Everything is a locked behind pay walls nowadays cause of this oh its only CoSmETicS bro attitude.

      • RadicalEagle@lemmy.world
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        8 months ago

        Exactly how old are you? Because I remember when my entire Tekken experience was locked behind a $0.25 to $0.50 microtransaction.

        People willfully pay for things they enjoy. It’s a fundamental aspect of any economic system. I’m sorry you’re having such a hard time coming to grips with that.

    • Barky@lemmy.zip
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      8 months ago

      The only rational and level headed comment here getting down voted into oblivion. Guess I need to start foaming at the mouth because they added a cosmetic only mtx shop or I’m not a real gamer.

      • RadicalEagle@lemmy.world
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        8 months ago

        Eh. I was being dismissive of people’s genuine concerns. I didn’t earnestly engage with the topic at hand. I was definitely in the wrong and deserved to get downvoted.

        I updated a reply I made to another comment in the thread, and I figure I’ll drop it here as well.

        As someone who played Payday 2 and had a ton of discussions with my friends about that game’s ever changing monetization models I feel like the ultimate conclusion I came to was “capitalism is exhausting.” And I mean that in the very literal sense that capitalism will result in the physical, mental, spiritual, and financial exhaustion of everyone who doesn’t hold capital. This is not good, but good things can come from it. As more people start to realize the system is broken more people will want to change it. So I was being dishonest, I actually do have a lot to say about video game monetization models, but generally I think capitalism is a self-correcting problem and if you want to reduce the amount of harm caused by greed the only real option you have is to consume less and convince other like minded people to consume less.

        The other thing I have more to say about is Tekken 8. Not the character customization feature, but about the story mode which is possibly the best videogame story I have ever experienced. I won’t bore anyone with the details, but the story in T8 is the conclusion to a multigenerational feud between a grandfather and father, and a father and son. It is the end to what could have been an endless cycle of hate and violence. And this ending is only possible because Jin decides to face his demons, forgive himself, and forgive his enemies.

        This lesson in my mind is literally the most important lesson for a person to learn, and so I’m willing to forgive the inclusion of microtransactions of it means that some kid somewhere who is struggling with accepting who they are can play this game and come to the realization and sense of peace that Jin and I did.

        My dismissal of the “badness” of microtransactions was a result of a belief in the potential “goodness” of the game overall. Obviously these sorts of moral calculations are all relative, but if anyone wants to talk about this more I would love to.

        • barooboodoo (he/him)@lemm.ee
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          8 months ago

          Damn dude, good on you for the self reflection and adding to the discussion. In my opinion, helldivers 2 is a good example of monetization done right in so many ways. $40 price tag, “battle passes” are always available and don’t prey on fomo, and you can find the premium currency just playing the game.

      • Ilflish@lemm.ee
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        8 months ago

        The character customisation is pretty bad that’s one reason. It’s extremely rigid to the point you can’t even change eye colour. Worse then 7’,s even, without even comparing it fairly to Soul Calibur made by the same company. Basically or you can do is put a chapter in casual wear or find something kind of similar and colour the clothes in.