• KoboldCoterie@pawb.social
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    6 months ago

    Potentially unpopular opinion: It’s largely players’ fault for buying into these ridiculous monetization schemes.

    Execs care about one thing: Money. If doing this shitty stuff generates more money, they’ll do it. If it doesn’t, they won’t. Sure, they could choose to do what’s best for the gamer out of the goodness of their hearts, but they won’t, that’s not even in question. They’re in it for money, they don’t care about anything else.

    As such, when gamers buy into predatory monetization, they’re telling the execs, “This works! Do more of this!”. If we as gamers just never touched the stuff, it would go away very fast. It’s our fault.

    • LarmyOfLone@lemm.ee
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      6 months ago

      I believe this isn’t so much an unpopular opinion, but just factually wrong. Like you could read or commission scientific studies showing that a group of average people will react to certain stimuli. Video games are all about those stimuli. And also it’s a small percentage of players. It’s also about protecting kids and teenagers. So while it is profitable to do this, sometimes society shouldn’t allow it.

      You could also make the same argument for fraudulent crimes. They weren’t always criminal but were made criminal and are now accepted as being criminal. You could say “It’s our fault for falling for this!”.

  • fckreddit
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    6 months ago

    All I got is a middle finger, instead of money for battlepasses.