• losttourist@kbin.social
    link
    fedilink
    arrow-up
    37
    ·
    1 year ago

    Apple in the 21st century are exactly like Microsoft in the 20th: they view open source and public protocols as an active threat to their business model and will go miles out of their way to ignore any FOSS project even if it could be hugely beneficial to them.

  • fruitywelsh
    link
    fedilink
    arrow-up
    28
    ·
    1 year ago

    I mean honestly, the bigger shift would have been just implementing vulkan instead of trippling down on their own graphics interface…

    But Apple wouldn’t want to lose its huge advantage on intesive graphical apps eye roll

    Like I get asking Microsoft to give up DirectX is asking for them to lose market grip, but what grip is metal actually giving Apple?

    • lemillionsocks@beehaw.org
      link
      fedilink
      arrow-up
      11
      ·
      edit-2
      1 year ago

      Apple for better and worse wants to be in control of everything. They want to control the hardware, and the software, and they dont want to rely on other sources to do it. They could use vulkan, but then they’ have to share and thats not what they want.

      In terms of gaming they make way more money on mobile games than the traditional gaming market does anyway, and in terms of production and commercial apps they just port over to metal.

      Personally not for me, but it’s what they are and I dont expect apple to change

      • fruitywelsh
        link
        fedilink
        arrow-up
        6
        ·
        1 year ago

        I mean, me either, heck their stance on blocking anti-slavery measures is worse and they don’t even change that. I just don’t expect them to act ethically, but would always bet they will act on brand.

    • 360MustangScope
      link
      fedilink
      English
      arrow-up
      4
      ·
      1 year ago

      I mean their fault for using the license that they chose for that to happen

  • Cyclohexane
    link
    fedilink
    arrow-up
    9
    ·
    1 year ago

    I hope this helps Linux Gaming somehow. If developers will have to check an extra box for MacOS support, as pressured to do so by Apple, then I hope they will at least also check the Linux box while they’re at it.

  • zakiuem
    link
    fedilink
    arrow-up
    5
    ·
    1 year ago

    Can’t wait for Genshin Impact to work with Mac, or else port the iOS client to Mac.

    • ElectroLisa@lemmy.blahaj.zone
      link
      fedilink
      arrow-up
      1
      ·
      1 year ago

      technically it’s possible as of now to use Wine and to just disable the MiHoYo Protect anti-cheat, as there was a large game update recently so their anti-cheat servers aren’t up yet. At least it’s 100% possible on Linux so far.

      • zakiuem
        link
        fedilink
        arrow-up
        2
        ·
        1 year ago

        There’s a dedicated client for that called An Anime Game Launcher, and also Honkers Railway for HSR.

        • ElectroLisa@lemmy.blahaj.zone
          link
          fedilink
          arrow-up
          2
          ·
          1 year ago

          Correct, however per request of creators of those projects, I’m not mentioning the names in public to avoid unnecessary attention of mihoyo

  • RussoBusso
    link
    fedilink
    arrow-up
    2
    ·
    1 year ago

    Curious to see whether this actually helps Mac Gaming or not. I’m pretty happy with the way Wine helps gaming on Linux, I use Pop OS all the time now as a result of being able to play all the games I want on it.

  • WuxinGoat
    link
    fedilink
    arrow-up
    5
    arrow-down
    10
    ·
    1 year ago

    They are so off the mark its crazy, the future of this is streaming games services. Yea it’ll be running on windows or linux at the other end and that isn’t what Apple wants but its the future.

    • simple
      link
      fedilink
      arrow-up
      20
      arrow-down
      1
      ·
      1 year ago

      This sound like you don’t play games very much because that’s not the case, at all. Not everyone has unlimited data caps and fast internet, and those that do would still rather play games locally than suffer input lag and video artifacts. With consoles and PCs being as powerful as ever and still affordable I don’t think the cloud gaming market will ever be mainstream.