Sure, but the question was “how you you as a DM rule this?” Unless you’re running a game where the players are all commoners, it’s safe to assume there’s a less than 1 in 20 chance of hitting yourself with a thrown weapon
You should take your own advice, your players who play martials will have a lot more fun if they aren’t dealing damage to themselves one in every twenty hits
I’d treat it as a thrown flask of oil. If they’re not proficient with improvised weapons and roll a natural 1 on the attack, they hit themselves.
Crit fumbles are anti-fun
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Sure, but the question was “how you you as a DM rule this?” Unless you’re running a game where the players are all commoners, it’s safe to assume there’s a less than 1 in 20 chance of hitting yourself with a thrown weapon
Depends on the group. Some people love them.
True, some people are casters
Then don’t do that part
You should take your own advice, your players who play martials will have a lot more fun if they aren’t dealing damage to themselves one in every twenty hits
If you want to be good at improvised weapons, you can choose that.