• dev_null
    link
    fedilink
    arrow-up
    1
    ·
    edit-2
    10 months ago

    I see lots of MMOs that become ran by the community on private servers after the developer stops supporting it. It’s crap when companies try to stop that, but the game being a live service isn’t a problem in itself.

    • ampersandrew@kbin.social
      link
      fedilink
      arrow-up
      1
      ·
      edit-2
      10 months ago

      Not servers offered by the developers/publishers (as far as I know, with the one exception of Knockout City), which makes it an unreliable option at best. You can’t exactly spin up a private server for Rumbleverse.