My theory is that there was no reason to make a new generation of consoles, we have reached diminishing returns. People only need their games to look good enough and be big enough and run fast enough, the new generation just doesn’t matter anymore.
Then again my primary form of gaming is ascii graphics so…
That’s why we need to make video games that are NOT woke. With huge boobs. Big hair. Big asses and bigger attitudes. To finally show that cute barista with the blue hair that I am a MAN and I will NEVER back down.
Not woke means with huge boobs. Big hair. Big asses and bigger attitudes. To finally show that cute barista with the blue hair that I am a MAN and I will NEVER back down.
People don’t even need games to look good enough, the biggest breakout hit of the year is just a mismatched Unreal stock asset forest that runs like ass, but what matters is they put Pokemon in it so 15 million sales.
SSD, VRR, and HDR as standard in all consoles was really the upgrade for this generation. Now if Microsoft would just get on board with gyro we could finally make some progress in the controls space.
Yeah the only thing that really impressed me about my ps5 was the load times truly are impressive for someone who never had a gaming pc with an ssd before
It doesn’t really make sense to force out a new generation of consoles for sales either, considering they’re often sold at a loss. I guess for player retention?
I never owned a console from the PS4/Xbone generation because they sucked so much. I ended up getting a PS5 and even if most of the games I play are also on PS4, they run better with much faster load times.
Typically, when a new games console launches its price point is below the actual cost of manufacturing. But over time, through a combination of bulk component orders and the refining of the hardware design, the cost falls below the retail price. The PS3 was sold at a loss for nearly four years, the PS4 was profitable within six months of its launch, and the PS5 has taken eight months. Considering the novel new design and global chip shortages, that’s quite impressive.
Microsoft doesn’t share Xbox hardware sales figures and has recently stated no Xbox console has ever turned a profit for the company
Actually I gotta say this is very untrue. You coulda kept making games for the PS4, but not only does it have 7GB of memory to share, but its CPU cores are Jaguar architecture, made for netbooks in 2013. They are literally worse than AMD’s own poor-performance FX CPUs from 2011, which is why stuff like System Shock remake runs 30fps on PS4/XBO but can hit 60 on a fourteen year old PC.
So while I agree largely about diminishing returns and that the new consoles are hopped up BS, (and their hardware is now even inadequate for many badly optimised games) the PS4 and XBO were not very good hardware c: The PS3 and 360 were similarly poor.
There is I think no reason to ever replace the PS5 or Series X; they have RDNA2 graphics, eight-core Ryzen 2 CPUs, 16GB of memory and extremely fast NVME storage. Unlike previous generations they are balanced and well-rounded.
the PS2 was famously long lived, with new games coming out for it years after the PS3’s release. I think if Sony really wanted to force people to upgrade they could just do so by fiat, but historically they just haven’t wanted to, preferring to release the next gen as a high-end upgrade at first, and only later releasing a variant that’s within most peoples’ budgets.
It’s muddled with nostalgia, but I can be convinced a game looks good enough in N64 graphics. It’s possible for magic to happen when the processing power is restrained
The low poly look is incredibly charming to me and I’m glad it’s making a small resurgence in the indie scene after years of pixel platformers and metroidvanias.
Low poly count with textures have that really pixilated quality that makes it look like MegaMan Legends or Final Fantasy VII - not… sure what even causes that actually. It’s like the polygons have pixels growing off of them?
My theory is that there was no reason to make a new generation of consoles
This is how microsoft and to a certain extent sony see it. With proprietary hardware more so being a thing of the past and the future being game pass or total bazinga shit like cloud streaming.
My theory is that there was no reason to make a new generation of consoles, we have reached diminishing returns. People only need their games to look good enough and be big enough and run fast enough, the new generation just doesn’t matter anymore.
Then again my primary form of gaming is ascii graphics so…
That’s why we need to make video games that are NOT woke. With huge boobs. Big hair. Big asses and bigger attitudes. To finally show that cute barista with the blue hair that I am a MAN and I will NEVER back down.
Just imagine a breast with 1 MILLION POLYGONS. God, forgive me for I am about to sin.
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Lagging the whole instance so you can have a million polygons with jiggle physics
I’m struggling what does woke mean in this context?
Anything that respects women.
Not woke means with huge boobs. Big hair. Big asses and bigger attitudes. To finally show that cute barista with the blue hair that I am a MAN and I will NEVER back down.
I hope that cleared it up for you.
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Some YT that hasn’t been mined yet (as far as I know), satirical “anti-woke” content but its for Atari 2600 (and earlier) games.
People don’t even need games to look good enough, the biggest breakout hit of the year is just a mismatched Unreal stock asset forest that runs like ass, but what matters is they put Pokemon in it so 15 million sales.
Only real leap I see this time is load times and maybe the frame rate is a bit better in some games.
SSD, VRR, and HDR as standard in all consoles was really the upgrade for this generation. Now if Microsoft would just get on board with gyro we could finally make some progress in the controls space.
Yeah the only thing that really impressed me about my ps5 was the load times truly are impressive for someone who never had a gaming pc with an ssd before
Well, that and Horizon: FW did look real pretty
It doesn’t really make sense to force out a new generation of consoles for sales either, considering they’re often sold at a loss. I guess for player retention?
I never owned a console from the PS4/Xbone generation because they sucked so much. I ended up getting a PS5 and even if most of the games I play are also on PS4, they run better with much faster load times.
I put an SSD in a PS4
I put one in a PS3.
Nice, I gave that a shot with a bottom-end AData SU650, didn’t find it helped much but maybe a DRAM SSD is required?
Game consoles are definitely not sold at a loss.
Not always, but quite often
Found this with a quick search (pcmag)
Yeah the goal’s to get you into their ecosystem which will recoup the loss.
Microsoft also makes you pay for online so I’m sure they recouped tons of money from that alone
they all make you pay for online now
Point taken.
I still wouldn’t trust the companies directly for that though. Could be some accounting shenanigans involved.
Actually I gotta say this is very untrue. You coulda kept making games for the PS4, but not only does it have 7GB of memory to share, but its CPU cores are Jaguar architecture, made for netbooks in 2013. They are literally worse than AMD’s own poor-performance FX CPUs from 2011, which is why stuff like System Shock remake runs 30fps on PS4/XBO but can hit 60 on a fourteen year old PC.
So while I agree largely about diminishing returns and that the new consoles are hopped up BS, (and their hardware is now even inadequate for many badly optimised games) the PS4 and XBO were not very good hardware c: The PS3 and 360 were similarly poor.
There is I think no reason to ever replace the PS5 or Series X; they have RDNA2 graphics, eight-core Ryzen 2 CPUs, 16GB of memory and extremely fast NVME storage. Unlike previous generations they are balanced and well-rounded.
the PS2 was famously long lived, with new games coming out for it years after the PS3’s release. I think if Sony really wanted to force people to upgrade they could just do so by fiat, but historically they just haven’t wanted to, preferring to release the next gen as a high-end upgrade at first, and only later releasing a variant that’s within most peoples’ budgets.
It’s muddled with nostalgia, but I can be convinced a game looks good enough in N64 graphics. It’s possible for magic to happen when the processing power is restrained
The low poly look is incredibly charming to me and I’m glad it’s making a small resurgence in the indie scene after years of pixel platformers and metroidvanias.
We must retvrn to Playstation games
We need a Kazuya smiling gif emoji
Embrace the wobble
Yooo check out Crow Country! It’s got that crumchy PSX JRPG look down perfectly.
Vultures - Scavengers of Death is another one that I’ve been waiting on that may be of interest c:
I actually have it downloaded but haven’t got around to it. I really enjoyed the demo though!
How is it ‘crunchy’ though? What’s that mean?
Low poly count with textures have that really pixilated quality that makes it look like MegaMan Legends or Final Fantasy VII - not… sure what even causes that actually. It’s like the polygons have pixels growing off of them?
This is how microsoft and to a certain extent sony see it. With proprietary hardware more so being a thing of the past and the future being game pass or total bazinga shit like cloud streaming.