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Cake day: June 16th, 2023

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  • There’s a few factors. The news reports more events from further away, so there’s always crime to report on. Stats mostly focus on violent crime, someone breaking the window of every car on a street isn’t violent crime. Smaller property crimes only get reported if the police know about them, less people are contacting the police because they won’t respond anyway. Drug use leaves a bigger impression than the actual crime, it doesn’t take many people to litter an area with needles or other paraphernalia.

    People also remember negative events more, you remember replacing your catalytic converter a lot more than all the days you didn’t have to replace it


  • ryathal@sh.itjust.workstomemes@lemmy.worldMandatory Boomer post
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    18 hours ago

    Armorer (smithing), alchemy, athletics (gone), block, enchanting, unarmored (alteration perk), weapon, and armor skills are the same or better in their Skyrim versions.

    Enchanting and magic were far more powerful in Morrowind, but also game breaking. They aren’t game breaking in Skyrim, but magic is limited. Having actual mana regeneration is huge though. Again random chance to fail isn’t a great mechanic, higher level magic requiring absurd mana when low skilled does a better job of creating a power curve. Leveling magic in Skyrim actually requires it to affect things, which is more interesting than making a 1 mana spell.

    Combining speech craft and mercantile was also a good change. The disposition system was super basic, just bribe anyone that didn’t like you and taunt anyone you want to kill. The random intimidate\admire system works better here as you can’t just keep trying with bribes\taunts to get what you want. Taunting people to death isn’t that deep.

    Skyrim arguably offers better combat depth as it’s far easier to utilize combinations of magic, powers, shouts, melee and ranged combat. Combat is hardly deep in either game, there’s more options in Morrowind, but it’s more about what color you want the magic than anything deeper than Skyrim.



  • ryathal@sh.itjust.workstomemes@lemmy.worldMandatory Boomer post
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    21 hours ago

    I wouldn’t say Morrowind is deeper than Skyrim mechanically, but it is more complex. There’s just more wrong answers in Morrowind, spears aren’t a different play style, it’s just an effective handicap for combat. Choosing major skills becomes a stat and level cap that’s never really explained, you just get a worse character. Walking into a wall for a few hours so you move faster isn’t interesting gameplay.

    Lock picking and trap disarming in Skyrim is better than Morrowind.

    The story and quest elements are generally better in Morrowind.