You could also access it via ADB, and Shizuku lets you access ADB permissions on the device itself. No root required either, but the app needs to be built to use it. I found this file manager to work pretty well.
You could also access it via ADB, and Shizuku lets you access ADB permissions on the device itself. No root required either, but the app needs to be built to use it. I found this file manager to work pretty well.
https://github.com/PabloMK7/citra
From a dev who’s been working on implementing Wi-Fi support since before Citra’s shutdown. GPUCode, the dev behind Citra’s Vulkan backend, also made a couple of PRs targeting this fork.
Having the same experience with a 5700 XT. 6.7.9 breaks all the same, so stuck on 6.6 LTS.
As a Final Fantasy fan, I’ve been buying games on PC instead of mobile when I have the choice, but I just started Final Fantasy Dimensions the other day, which is exclusive to iOS and Android, and I’m having a good time.
FFVIII is a strange one. Once you get into junctioning and card modding enemies / refining cards into junction materials, the game breaks wide open, and encounters become optional.
Not even kidding. One of the GFs lets you reduce encounter rates, or even turn them off. Since all enemies out-scale you as you level up, it’s actually best to never fight, and just junction to increase stats.
It’s bizarre, but I actually liked playing it. Interesting change of pace to make a beeline through the story with the game’s own systems. I don’t like using exploits in games, but FFVIII isn’t quite the same, since it kinda… encourages it?
It’s one of the best games I’ve played that I can’t recommend to anyone.
Ah, love The Phantom Pain. Haven’t played since launch. How do you find it holds up these days?
I actually really like the sub icon. I respect the reasoning behind reverting it, but I find the tchncs logo to be much more pleasing than stock Lemmy.
I see you’re using MangoHud. Does your frametime graph look flat, or is it going haywire? In my case, I had games running around 120fps, but displaying at a rate that felt below 30. This was the case until I ran games with
MANGOHUD_CONFIG="vsync=3"
. Could be worth a shot.