• De_Narm@lemmy.world
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    11 months ago

    Why remake it? I played it for the first time just this year and it’s awesome. Another game in the same setting though…

    • moogs@lemmy.world
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      11 months ago

      It runs at locked 30fps, 1080p. Even if it just had a PS5 update it would be fine, but it’s a bit tough on the eyes on a larger TV. Even a simple 60fps update would be enough, and a modder showed that even a PS4 can consistently hit 60fps playing it.

      • De_Narm@lemmy.world
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        11 months ago

        I honestly don’t need more than 30 fps / 1080p. But I’m also one of those people refusing to buy a PS5 and buying everything for PS4 instead.

      • optissima
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        11 months ago

        God please no, I don’t want everything to have animations with little weight :(

  • ASprigOfSage@lemmy.world
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    11 months ago

    Instead, they should do a proper From Software sequel. New location and new type of elderitch threat like Aztec with a more vampiric twist.

      • Sanctus@lemmy.world
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        11 months ago

        No, I actually either figured out it released or remembered when I made that joke. Please report back with your findings. I’m about to go nuclear and switch everything I have to arch so idk if I’ll be able to anytime soon.

  • Rayspekt@kbin.social
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    11 months ago

    Man I wonder if Sony is keeping that one in the PS Gulag just out of spite now. Like HL3 gets delayed everytime somebody asks for it.

    On the other side, Atlus was finally able to escape and port Persona 5 for PC, so maybe there is a chance now that Sony obviously feels cornered into porting their games all of a sudden when M$ gets bigges in the last years.

    • BudgieMania@kbin.social
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      11 months ago

      I have to wonder how much of the lack of a port to PC is simply due to the fact that the development practices and pipeline of PS4 exclusives didn’t account for the possibility of eventually porting to a different platform. After all, there has to be a reason why the majority of Sony PC ports have been games that had some sort of PS5 version, and we know that PS5 titles are developed setting up the foundation for porting to other platforms from the start (see the Nixes talk on their Spiderman port and stuff like that). It might very well be that the job of porting to PC or even PS5 in an appropriate manner would be so hard, messy and hacky that they consider it’s not worth it. The fact that it was done by a third party studio probably doesn’t help.

      My more cynical side really considers the possibility that they are keeping it in the back pocket as a go-to for a hyped remake at the right time (push of a newer version of PS5 or PS6 release window). The Demon Souls remake did decently well and it was the remake of a title that not many cared about… How well would the remake of the hyped Bloodborne do, comparatively?

      And I think that there’s probably an intersection of both, that the task of porting the game out of PS4 would be demanding enough that at that point might as well do a full remake.

      • okmko@lemmy.world
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        11 months ago

        I absolutely can believe that they are of keeping it in their back pocket for an opportune time like as a lead title for PS6 or something.

        At this point, as a customer, it’s really hard justifying buying a PlayStation at all so I’m sure Sony is worried about their marketshare as well.

      • WalrusDragonOnABike@kbin.social
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        11 months ago

        Bloodborne was developed for pc first and then ported to PS from my understanding. Some of the wiki images are from the PC version of the game, submitted by one of the devs.

        Or I’m thinking of another game.

        • BudgieMania@kbin.social
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          11 months ago

          Yeah there were some rumors along those lines, but primarily related to very early builds (the wiki image thing was debunked, if I recall correctly) I have to imagine there is a substantial difference between crude early work and the final product, and we don’t know how advanced those builds were, they very well might’ve been just proof of concept prototypes.
          I wouldn’t necessarily put too much weight into that as the basis for believing that a port was intended, since Bloodborne was developed around the change of the generation and it’s very possible that those builds were just them trying to get some work going while waiting to get their hands on the development resources and tools for PS4.

          • WalrusDragonOnABike@kbin.social
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            11 months ago

            I didn’t mean a PC version was intended. Even if there was a fully-polished PC version, keeping their console exclusives to increase people buying into the system can be worth keeping it exclusive for a company.

            • BudgieMania@kbin.social
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              11 months ago

              oopsie I read the concept of developed on pc as intended to release on pc, my bad, that’s on me sorry

  • Mandy@sh.itjust.works
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    11 months ago

    Dont you know, unless you sell double digit million copys you are a failure in sonys eyes that doesnt deserve the light of day

  • Dr. Coomer@lemmy.world
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    11 months ago

    At least give us a pc port. The only reason I’m holding on to my ps4 at this point is because I might play bloodborn.