I don’t need to know why it is the way it is. For AAA titles it doesn’t matter. Finish the game or fuck off. If you can’t do that your Company should sink and make room for those that can.
Indies proving left and right that it is possible with a lot less.
Man, Outer Wilds was like that Bethesda magic concentrated to a fine point that stabbed right into my heart and I didn’t even want to pull it out.
Just absolutely the best of what passion can do with the mechanics and make something feel original and unique even if it has inspiration from stuff before it.
I mean it might not be the best optimized game ever but it didn’t run like an ass that’s for sure, and not a lot of bugs if anything it was the Bethesda game with less bugs ever on release.
I don’t need to know why it is the way it is. For AAA titles it doesn’t matter. Finish the game or fuck off. If you can’t do that your Company should sink and make room for those that can.
Indies proving left and right that it is possible with a lot less.
The Outer Wilds has a more interesting solar system than Starfield and did it with 9 planets.
Starfield is nothing but empty filler.
Man, Outer Wilds was like that Bethesda magic concentrated to a fine point that stabbed right into my heart and I didn’t even want to pull it out.
Just absolutely the best of what passion can do with the mechanics and make something feel original and unique even if it has inspiration from stuff before it.
One of the best games of the decade.
Ok… But if anything the game was finished so it’s a bad example for Starfield or I am missing something.
Finishing also means optimising. If it runs like ass and is buggy as all hell, it isn’t finished.
I mean it might not be the best optimized game ever but it didn’t run like an ass that’s for sure, and not a lot of bugs if anything it was the Bethesda game with less bugs ever on release.
Yeah it was finished, it just sucks. Big difference