Cyberpunk 2077 is an actually great game now. Always had the potential to be one, but the devs fucked it up. But at the core, it was still a good game. And then the devs dedicated the time needed to make it actually great. If Starfield becomes the same in a couple of years, what’s wrong with picking it up then? Just don’t pick it up right now.
I recall a lot of promises about how you would need to replay the game 3 times because each background you chose would completely alter the game, from beginning to end.
Pretty sure it got the mass effect 3 ending treatment, no?
Pretty sure it got the mass effect 3 ending treatment, no?
No, the endings diverge pretty drastically. Some even have entirely different end missions.
If you have a quote with them saying that about the backgrounds I’d be interested tho - the backgrounds are pretty much solely for some additional flavor dialogue, nothing more.
Right, I had the exact same experience. I see people parroting that it was completely unplayable at lunch, when that’s just completely untrue. I also did my first play through as soon as the game came out on PC and had no major issues.
… It got removed from stores for being false advertising. The launch was pretty fuckin bad bud, you being the handful of lucky ones with a beefed up rig is a nice lotto ticket but games dont get removed from digital stores by the store itself over some mild reddit salt
Nah, it’s not the same. CDPR got cyberpunk to the point where it’s an amazing game, even on launch it was a good game. Bethesda will not put that work in, they will rely on modders, and oops, the modders cant be bothered with this hit trash. That means it’ll forever be known as a terrible game.
It depends on whether the game improves. Cyberpunk got patched into a decent state, no mans sky as well. I doubt that’ll happen with starfield, but maybe.
I finally started playing Cyberpunk this week and I’ve been having a blast. I totally skipped it at launch though. That said, I don’t have faith Bethesda has what it takes to make Starfield great. They’ve been a joke for a long time.
Cyberpunk was functional at launch, I beat the entire game week one. I experience no game breaking bugs, there were numerous non game breaking bugs but nothing that took me out of the experience much.
I did my playthrough on the superior PC platform though.
Nevermind the fact it was so shit on consoles they literally took it out of storefronts and the innumerous broken things regardless of platform. The game ran like ass on a fucking 3080. Even on PC it was worse than PS3 Skyrim currently, and I should know because I have like 500 hours on that (200 are loading screens)
I’m not qualified to talk about how those games have storytelling problems, but I can say for certain that the game, on a mechanical level (i.e freedom to role play, being able to finish quests in a variety of ways, etc) was not what they pitched.
Honestly, people who say it’s a great RPG have not played any good RPGs, but it’s a fucking legit FPS. I finished it like 3 times {including launch day} start to finish and the most enjoyable thing is the gunplay builds you can make
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Cyberpunk 2077 is an actually great game now. Always had the potential to be one, but the devs fucked it up. But at the core, it was still a good game. And then the devs dedicated the time needed to make it actually great. If Starfield becomes the same in a couple of years, what’s wrong with picking it up then? Just don’t pick it up right now.
Devs didn’t fuck it up management did. The devs knew the game wasn’t done but management said release the fuckin game.
Yes, i didn’t mean the devs literally. I just meant cdpr.
Its nice they bothered to ship the game after two years
Many of the promised features still have yet to be implemented, and the physics of the game are still janky as fuck.
Cyberpunk doesn’t get a pass just because half of the list has finally been implemented and the game has been polished……three fucking years later.
What did CDPR themselves promise that isn’t in the game?
I recall a lot of promises about how you would need to replay the game 3 times because each background you chose would completely alter the game, from beginning to end.
Pretty sure it got the mass effect 3 ending treatment, no?
No, the endings diverge pretty drastically. Some even have entirely different end missions.
If you have a quote with them saying that about the backgrounds I’d be interested tho - the backgrounds are pretty much solely for some additional flavor dialogue, nothing more.
I had zero problems with CP2077 on PC, even from launch. I think most of the fervor was about the poor state of the console versions.
Right, I had the exact same experience. I see people parroting that it was completely unplayable at lunch, when that’s just completely untrue. I also did my first play through as soon as the game came out on PC and had no major issues.
… It got removed from stores for being false advertising. The launch was pretty fuckin bad bud, you being the handful of lucky ones with a beefed up rig is a nice lotto ticket but games dont get removed from digital stores by the store itself over some mild reddit salt
Similar here. I mean there where some graphical glitches but had a fun time.
And it’s now an excellent RPG. What’s your point?
Nah, it’s not the same. CDPR got cyberpunk to the point where it’s an amazing game, even on launch it was a good game. Bethesda will not put that work in, they will rely on modders, and oops, the modders cant be bothered with this hit trash. That means it’ll forever be known as a terrible game.
It depends on whether the game improves. Cyberpunk got patched into a decent state, no mans sky as well. I doubt that’ll happen with starfield, but maybe.
I finally started playing Cyberpunk this week and I’ve been having a blast. I totally skipped it at launch though. That said, I don’t have faith Bethesda has what it takes to make Starfield great. They’ve been a joke for a long time.
At least Starfield was a functional, if boring, videogame at launch
Cyberpunk was functional at launch, I beat the entire game week one. I experience no game breaking bugs, there were numerous non game breaking bugs but nothing that took me out of the experience much.
I did my playthrough on the superior PC platform though.
Nevermind the fact it was so shit on consoles they literally took it out of storefronts and the innumerous broken things regardless of platform. The game ran like ass on a fucking 3080. Even on PC it was worse than PS3 Skyrim currently, and I should know because I have like 500 hours on that (200 are loading screens)
Cyberpunk has some story telling flaws as well, but people look past that now
I’m not qualified to talk about how those games have storytelling problems, but I can say for certain that the game, on a mechanical level (i.e freedom to role play, being able to finish quests in a variety of ways, etc) was not what they pitched.
Yeah that’s true
Honestly, people who say it’s a great RPG have not played any good RPGs, but it’s a fucking legit FPS. I finished it like 3 times {including launch day} start to finish and the most enjoyable thing is the gunplay builds you can make
It’s as much of an rpg as Fallout 3 and 4. As in, it’s an fps with some very light rpg mechanics.
I’d say FO3 has more RPG mechanics than 4 and 2077.
It’s also the worst written of the 3