Ahead of our roadmap API updates to Sky, Atmosphere, new Currents (Wind), and further Clouds Shape and Lighting controls, we are releasing a major improvement to the rendering tech underneath the already released Clouds API. In testing right now, we have improved Clouds self-shadowing with greatly enhanced subtlety and detail of how light interacts with the Clouds. Our expectation is that all of desktop and mobile devices will be enabled with good performance scaling during the next week’s roll...
this is actually poggers, but it might make millions of computers unable to play roblox…
Yeah, my friend King talked about the problems with this update on Mastodon: https://mstdn.social/@KingZumbie/107066591200158160