I am happy with the result. There is a black line accross the badge due to the head going through it, but I removed it by sanding it. Maybe I should play with the z-hop setting.
I am happy with the result. There is a black line accross the badge due to the head going through it, but I removed it by sanding it. Maybe I should play with the z-hop setting.
Did you catch what it was doing when it made the error? I almost wonder if it was a slicer error and it was tryinf to travel through the mesh
About the black line ? It’s not an “error”. After the filament being changed and purged, the nozzle traveled on the surface of the white part. By travelling, ot wiped itself on the surface of the white part. It’s not a traced line. It’s a thin line of wiped black.
However I could correct this by setting the park location near the seem or by adding a non null zhop (having the head to jump instead of wiping itself).