They definitely put a lot of work into that and I think it paid off too. The terrain can easily hold up to actual space sims like ED & SC.
POI density can vary greatly, some planets seem to be really packed and others barely have anything at all near your landing site. Though, given the design of the game I think it should not be too empty, because you always want at least “something” near your landing site. If the game had asset streaming for all those space sim features to actually fly around then we’d likely reduce the number of POIs drastically, because we’d be much more mobile.
They definitely put a lot of work into that and I think it paid off too. The terrain can easily hold up to actual space sims like ED & SC.
POI density can vary greatly, some planets seem to be really packed and others barely have anything at all near your landing site. Though, given the design of the game I think it should not be too empty, because you always want at least “something” near your landing site. If the game had asset streaming for all those space sim features to actually fly around then we’d likely reduce the number of POIs drastically, because we’d be much more mobile.