Unity’s new “per-install” pricing enrages the game development community | Fees of up to $0.20 per install threaten to upend large chunks of the industry.::Fees of up to $0.20 per install threaten to upend large chunks of the industry.

    • kaitco@lemmy.world
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      1 year ago

      You’ve entered into a brand new era of trolling game developers by directing costing them for the fun of it.

      • douglasg14b@lemmy.world
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        1 year ago

        I can even automate it for pennies.

        Spin up 100 digital ocean droplets with Terra form. Install steam, the game, open the game, let it crash. Kill the droplet and do it again.

        For every $0.70 I spend, I could get ~2000 installs. Per hour. Costing some dev up to $400/h

    • lobut@lemmy.ca
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      1 year ago

      They don’t count reinstalls.

      You can tell because they totally promise and definitely won’t let you see how their system works because it’s “proprietary”.

    • cuzit
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      1 year ago

      That’s the cool part, it doesn’t.