Happily, PlayStation 5 manages to deliver a creditable rendition of the game, but the now legendary Act Three continues to humble CPU performance - perhaps more than we anticipated going in.

  • Weslee@lemmy.world
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    1 year ago

    It’s runs on ultra on my 1060 gtx, I’m not surprised it runs well on consoles, the game is pretty nicely optimized

    • ayaya@lemdro.id
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      1 year ago

      You probably haven’t gotten to Act 3 yet, the game is extremely CPU bound. I have a Ryzen 9 7950X and while Act 1 and 2 were basically locked to 144fps the entire time, in Act 3 I have seen dips down to the 40s.

      • PrinceHabib72@feddit.nl
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        1 year ago

        Try turning off “Dynamic Crowds” in settings. I didn’t notice much difference in how the crowds behaved, but it supposedly simplifies their AI and pathfinding to cut down on CPU use. It helped me a lot in the city.

      • Weslee@lemmy.world
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        1 year ago

        Ah my CPU is pretty modern compared to the 1060, and no I’m not even into act 2 yet

    • ShittyRedditWasBetter@lemmy.world
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      1 year ago

      3080 + 12700k @4k. I needed to run everything in performance mode on DLSS to get even a consistent 60. Still jittery in the big areas.

    • holiday@lemmy.world
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      1 year ago

      2060 super user here. I’m assuming you haven’t made it to Act 3? The game has some performance issues there. I happily turned down the graphics to continue playing smoothly but was a tad disappointed.

      I’m on my second playthrough though and they have patched it since my first experience so hopefully the evil campaign runs (visually) smoother.

      • zanariyo@sh.itjust.works
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        1 year ago

        Act 3’s issues aren’t GPU bound, it’s entirely CPU bottlenecked. It’s likely someone with a slower GPU won’t see as big a drop in performance in act 3 as you, and it’s likely you don’t see any performance gain from using DLSS in act 3. My 2080 Super was sleeping through it even at 3440x1440 on ultra while my Ryzen 7 3700x was getting thrashed.

  • sp6@lemmy.world
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    1 year ago

    More info from the article: quality mode is 1440p 30fps, and performance mode is 960p (upscaled to 1440p using FSR2) 60fps. Although late-game, specifically the big cities in act 3, can dip into mid-20fps range

  • Perfide@reddthat.com
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    1 year ago

    I don’t get all the performance complaints about Act 3. The worst lag I ever had in the entire game was the first time I walked into the druid grove, dropped to 1-5fps for like 20 seconds and then it was more or less fine the rest of the game.

      • Perfide@reddthat.com
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        1 year ago

        That is the full release only. It’s also less than accurate to say 5 hours a day everyday, it was more like 10-15 hours a day with some days where I didn’t play at all.

  • circuitfarmer@lemmy.sdf.org
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    1 year ago

    Yeah, it runs very nicely on ultra on a variety of hardware. It’s been optimized and has even improved since release.

    I am hoping they improved the controller interface, though. I use that even though I play the PC version, and it was somewhat broken as of a couple weeks ago.

  • hedgehog@ttrpg.network
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    1 year ago

    This article repeatedly says that the game is running in 1440p, but I thought that the PS5 didn’t support 1440p. TIL they added it.

  • catshit_dogfart@lemmy.world
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    1 year ago

    I think this game could run on PS4 just fine. Turn off raytracing and a few other things and it would probably work.

    But then, I guess they can’t keep releasing for the old console forever.

      • circuitfarmer@lemmy.sdf.org
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        1 year ago

        I ran it on an i7 4790k initially and definitely felt it. I think you’re right that whatever APU is in the PS4 would scream and run.

    • sadreality@kbin.social
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      1 year ago

      If there is money in it… Why not?

      We got millions of gamers on old hardware. If they can do it, let all gamers have at it imho

      • Omega@lemmy.world
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        1 year ago

        PS5 gamers are more likely to put down $70 for a new game than PS4 players are to put down $60 on a new game. It’s probably just not a worthwhile investment.

      • FoundTheVegan@kbin.social
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        1 year ago

        Consoles are expensive. Cutting off support to older equipment is rough. Keeping your entertainment “current” is a big ask for a lot of people who are already struggling. As long as people are using the old stuff, devs should do what they can inside the technical limits to extend their lifespan.