- cross-posted to:
- technology@lemmy.world
- cross-posted to:
- technology@lemmy.world
I mean thank fuck, they at least do that for their most expensive controller. Maybe they should just stop scamming us, and use “hall effect sensing joysticks” too.
Any controller with hall effect sensor in the PlayStation format?
What do you mean by Playstation format? PS compatible?
i presume they mean inline v offset analog sticks
Hall effect sticks arent exactly perfect. Its a tradeoff, one I think is worth it, but definitely a tradeoff.
What are the downsides?
Look at his post history, he seems to have a weird mistrust of magnets and believes they could just all turn off one day
Not seeing that, did they delete it?
He was joking. xD
Noted a disproportionate number of complaints about the Elite controller. Is it a case of perception (expensive controller so any faults are amplified), or the customer base that buys them (hardcore gamers who thus put more hours into the controller and work them harder), or both? I have the basic Xbox One controller as well as the newer one, and I’ve no complaints. As a PC gamer they aren’t my main controllers so they don’t get to see that much use, probably about 100 hours a year at most.
I can get the a button fixed on my "elite"controllers now? There should be a class action how frequently they seem to fail.
Right direction but wtf?! 35$ for the joystick PCB… nah thanks I gonna go and buy a whole hall effect controller for this price…
Where do you get one, and how much better are they?
I’m sure they are good (they don’t drift), but we’ve all grown up with “regular” joysticks and they were fine. Now all of a sudden, hall effects is the latest gaming buzzword that all gamers apparently need to get. Not saying that hall effects don’t have positives, but I do find it funny that all of a sudden its a big deal in the industry.
Hall effect has been the norm in all but the cheapest sim gear (sticks, throttles, etc) for a very long time now.
Hall effect gimbals on radio control/drone controllers have been pretty common for some time, too.
It’s mostly that this is a solved problem that more general purpose controllers are just now catching up to after the problem’s been exacerbated by the smaller gimbals used in modern controllers.
My understanding is that no first party controller (Sony, MS, Sega or Nintendo) uses hall effects.