- cross-posted to:
- gaming
- games@hexbear.net
- cross-posted to:
- gaming
- games@hexbear.net
In this video, we provide context LTT missed in their recent “Raytracing is Now Mandatory” video. We address three overly praised titles and discuss the real definition of optimization.
We then bridge the connection between profits and optimization and end the poor excuse regarding how optimization is too expensive to provide in modern development. We then address the real issues with AI and ray tracing and define the problems with corporate graphic solutions.
I watched their channel for a while, in one of the videos he said his team’s efforts will stick to Unreal and won’t help other engines