• merc@sh.itjust.works
    link
    fedilink
    arrow-up
    5
    ·
    3 days ago

    Or drop the 800 kg of ice while going up the colony’s main ladder just because their shift ended, or dig a block out and decide rather than just stepping down to the floor, that they’ll now jump up onto a ledge on the wall and get stuck until they start to piss themselves and/or suffocate?

    • Acters@lemmy.world
      link
      fedilink
      arrow-up
      4
      ·
      3 days ago

      I have Oxygen not included a shot and it’s more of a human management type game than the more exponentially growing machinery base that factory offers

        • Acters@lemmy.world
          link
          fedilink
          arrow-up
          1
          ·
          2 days ago

          Yes, that is more succinctly put than my comment. ONI is it’s own game that has more resemblance to RPG elements on top of the colony sim elements. It isn’t the game for me, but I can see the appeal!

      • merc@sh.itjust.works
        link
        fedilink
        arrow-up
        2
        ·
        3 days ago

        At the beginning, yes. But, once you reach the mid-game your dupes’ needs are basically managed. The end-game is all about crazy engineering.