Ironically not watching the video because it’s too long, but a large part of the reason why a lot of games are bad is because they’re too long. Or, more specifically, because the developers choose to pad out the playtimes with meaningless sidequests, enormous (and completely empty) open worlds, collectathons that give your character an extra outfit if you find all 4900 of the shiny rocks the developers had some algorithm autopopulate the world with, and basically every other AAA trope that doesn’t involve well-polished, purposeful gameplay or story.
And they do this because the industry has repeatedly doubled down on “more content == better” dollar-per-hour metrics. There are plenty of games out there that actually take 120 hours to beat (looking at you, Persona) that are legitimately great games because they fill those hours with engaging storylines, characters, and mechanics (some grinding aside).
I love the Yakuza games, but alllll that mini game shit and 100 side quests that are mostly boring is an annoyance of mine. I will just play the main story in Yakuza, look up some top 10 side quest list and do those, and I am done with the game in like 20-30 hours. no I will not get Haruka to level 10 affection by playing skee ball 100 times or eat every menu item at every restraunt
Ironically not watching the video because it’s too long, but a large part of the reason why a lot of games are bad is because they’re too long. Or, more specifically, because the developers choose to pad out the playtimes with meaningless sidequests, enormous (and completely empty) open worlds, collectathons that give your character an extra outfit if you find all 4900 of the shiny rocks the developers had some algorithm autopopulate the world with, and basically every other AAA trope that doesn’t involve well-polished, purposeful gameplay or story.
And they do this because the industry has repeatedly doubled down on “more content == better” dollar-per-hour metrics. There are plenty of games out there that actually take 120 hours to beat (looking at you, Persona) that are legitimately great games because they fill those hours with engaging storylines, characters, and mechanics (some grinding aside).
I love the Yakuza games, but alllll that mini game shit and 100 side quests that are mostly boring is an annoyance of mine. I will just play the main story in Yakuza, look up some top 10 side quest list and do those, and I am done with the game in like 20-30 hours. no I will not get Haruka to level 10 affection by playing skee ball 100 times or eat every menu item at every restraunt