Oddly enough, I’ve been playing it too, and I thought it was about right. I even felt it that a nice change from padded out games. I suppose every has a different idea of too long.
Yeah by the final ending I was ready to get it over with, the Nier games are kinda like that but its not length more the repeating of the same content. If there were more unique missions in the varying timelines it would have been more palatable
Oddly enough, I’ve been playing it too, and I thought it was about right. I even felt it that a nice change from padded out games. I suppose every has a different idea of too long.
It was starting to drag a little by NG++. I think taking a short break between each of the three playthroughs might have been a good idea.
Yeah by the final ending I was ready to get it over with, the Nier games are kinda like that but its not length more the repeating of the same content. If there were more unique missions in the varying timelines it would have been more palatable