• Toribor@corndog.social
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    4 hours ago

    No one here is mentioning that Crysis released right when single core processors were maxing out their clock speed while dual and quad core processors were basically brand new. It wasn’t obvious to software developers that we wouldn’t have 12GHz processors in a couple years because the entire industry would just keep adding more and more cores rather than sizing up each core.

    So a big bottleneck for Crysis was that it would max out single core performance on every PC for years because single core clock speed didn’t improve very much after that point.