The Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 2 days agoIf those devs didn't have the extra time to be creative, we might not have gotten this classic.lemmy.worldimagemessage-square149fedilinkarrow-up1910arrow-down17
arrow-up1903arrow-down1imageIf those devs didn't have the extra time to be creative, we might not have gotten this classic.lemmy.worldThe Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 2 days agomessage-square149fedilink
minus-squareDuamerthrax@lemmy.worldlinkfedilinkEnglisharrow-up30·2 days agoSmall teams being allowed to do what they want can still give good results, but you aren’t going to see that at major companies. I almost solely play indie games by micro or solo dev teams.
minus-squareNight Monkey@sh.itjust.workslinkfedilinkEnglisharrow-up4arrow-down1·1 day agoThat’s a great point. I do support indie games when I enjoy them. Not a fan of the micro transaction slop that huge publishers are pushing
Small teams being allowed to do what they want can still give good results, but you aren’t going to see that at major companies. I almost solely play indie games by micro or solo dev teams.
That’s a great point. I do support indie games when I enjoy them. Not a fan of the micro transaction slop that huge publishers are pushing