As we can see, there is a small performance hit with NVIDIA App. However, it’s nowhere close to what has been reported. On our PC system, it’s around 4-6%. And that’s mostly in CPU-bound areas. For instance, in Indiana Jones which is a GPU-bound game with Path Tracing, there isn’t any performance hit at all.
Ridiculous that this was even a discussion.
and what is the benefit? why should I take a 5% CPU hit for an NVIDIA app?
Why does it even need to be using CPU cycles while in a game anyway?
Ridiculous that this is even a discussion.