Tiime to Programmer Humor · 2 months agoDesigners cry quietlyimagemessage-square71fedilinkarrow-up1694arrow-down111
arrow-up1683arrow-down1imageDesigners cry quietlyTiime to Programmer Humor · 2 months agomessage-square71fedilink
minus-squareSkyeStarfall@lemmy.blahaj.zonelinkfedilinkarrow-up2·1 month agoNot a universal rule, however. Theres the whole concept of “optimizing yourself out of the fun” and what not in video games. Or the hardships being part of what makes a game fulfilling. It depends on what your goal is
Not a universal rule, however. Theres the whole concept of “optimizing yourself out of the fun” and what not in video games. Or the hardships being part of what makes a game fulfilling. It depends on what your goal is