I’ve been playing like a thousand hours of Magic Arena and learning to love the game in that time, but I think this is the end for me. It’s is such a fucking shame too because Magic is such a beautiful and elegant game, that somehow manages to reinvent itself again and again. I even really liked the new planes and places they introduced, where they really pushed the boundaries of what the game is and delivered really different sets year by year.
The problem might just be that it is too flexible of a game, where every genre or IP can fit within it, every character archetype has some place in the colorpie, every possible action can be mapped onto a card type or game action. It’s such a shame that under capitalism that means that to attract as many customers as possible it has to become pop culture potpourri.
The fucked up thing is that they’ve continued to make good and interesting sets in interesting and varied setting until now (and seemingly will continue to do so, I’d love to see the space opera set that’s releasing between final fantasy and Spiderman), even if some sets obviously are more successful than others.
There are so many creative and talented people working at that company, but no amount of money they make the investors can ever be enough.
The fucked up thing is that they’ve continued to make good and interesting sets in interesting and varied setting until now (and seemingly will continue to do so, I’d love to see the space opera set that’s releasing between final fantasy and Spiderman), even if some sets obviously are more successful than others.
There are so many creative and talented people working at that company, but no amount of money they make the investors can ever be enough.
I’ve been playing like a thousand hours of Magic Arena and learning to love the game in that time, but I think this is the end for me. It’s is such a fucking shame too because Magic is such a beautiful and elegant game, that somehow manages to reinvent itself again and again. I even really liked the new planes and places they introduced, where they really pushed the boundaries of what the game is and delivered really different sets year by year.
The problem might just be that it is too flexible of a game, where every genre or IP can fit within it, every character archetype has some place in the colorpie, every possible action can be mapped onto a card type or game action. It’s such a shame that under capitalism that means that to attract as many customers as possible it has to become pop culture potpourri.
Magic in the early 2000s had such a style to each and every set that just gets drowned out by the IP shit they are chasing
For a few years starting in 2005 we had banger after banger. Original Ravnica, Shadowmoor, Time Spiral block, Lorwyn…
Ravnica was fucking magical, no pun intended. My GOAT block was Tarkir.
The fucked up thing is that they’ve continued to make good and interesting sets in interesting and varied setting until now (and seemingly will continue to do so, I’d love to see the space opera set that’s releasing between final fantasy and Spiderman), even if some sets obviously are more successful than others.
There are so many creative and talented people working at that company, but no amount of money they make the investors can ever be enough.
Yeah, I really enjoyed Bloomburrow, but I can’t afford keep up with all this shit.
The fucked up thing is that they’ve continued to make good and interesting sets in interesting and varied setting until now (and seemingly will continue to do so, I’d love to see the space opera set that’s releasing between final fantasy and Spiderman), even if some sets obviously are more successful than others.
There are so many creative and talented people working at that company, but no amount of money they make the investors can ever be enough.