There’s a bright side to the ZA/UM mess though: since the team that worked on Disco has split into a bunch of new studios we’re getting at least three spiritual successors instead of Disco Elysium 2.
I keep giving up on Disco Elysium. What makes it so great in your opinion? Hopefully you can awake the Disco beast in me, because I really want to like it
You’re not alone. When I played it I gave up on it after 8 hours. It felt like reading a book with no plot. Nothing really happened during my play time. Except for random deaths that forced me to save scum all the time.
Disco fucking Elysium, babes! Play it, live it, take it out to dinner!
Then lie down and try not to cry about the corpo bullshit that killed ZA/UM.
The most disco way to go out, though.
There’s a bright side to the ZA/UM mess though: since the team that worked on Disco has split into a bunch of new studios we’re getting at least three spiritual successors instead of Disco Elysium 2.
I keep giving up on Disco Elysium. What makes it so great in your opinion? Hopefully you can awake the Disco beast in me, because I really want to like it
Evolutionary deaths and genuine internal character conflict. It’s one of the VERY few games where you can game over due to ennui.
It’s probably the single most complex dialog tree in gaming even before you take into account it’s wholly original leveling system.
You’re not alone. When I played it I gave up on it after 8 hours. It felt like reading a book with no plot. Nothing really happened during my play time. Except for random deaths that forced me to save scum all the time.
The art style is nice though.