• drspod
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      1 year ago

      That was my exact reaction too, but then I remembered that the source that this source-port is based on was not officially released. It was leaked a little while back (last year?), so that means if the authors of this source port make the source available then they could be liable for a DMCA takedown request or a copyright lawsuit.

      They could make their changes available as a patch-set though, requiring end-users to locate a copy of the leaked source themselves and apply the patches.

      • woelkchen@lemmy.world
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        1 year ago

        this source-port is based on was not officially released. It was leaked a little while back (last year?), so that means if the authors of this source port make the source available then they could be liable for a DMCA takedown request or a copyright lawsuit.

        That’s in no way different with a binary-only release and also not a good reason to mislead people on top of that.

    • madsen@lemmy.world
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      1 year ago

      I think the source code download is automatically added by GitHub when you create a release in a project, and I don’t know that there’s any way to remove it. So I don’t think the “source code” download is necessarily intentionally misleading, but apart from that, yeah, you’re absolutely right. It is a bit of a shitty way to use GitHub.

      • woelkchen@lemmy.world
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        1 year ago

        So I don’t think the “source code” download is necessarily intentionally misleading

        The source code archives weren’t explicitly placed by that person but everyone who ever used Github knows exactly that this happens. Even a quick glance at the URL suggests it’s an open source implementation of the engine.

  • dan@lemm.ee
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    1 year ago

    I’ve been playing Wipeout 3 via an emulator on my steam deck, it’s fucking great. Well, the difficulty curve is brutal but it’s great fun and stands up today. The design elements are still fantastic.

    • danielbln@lemmy.world
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      1 year ago

      Wipeout 2097 (XL in the US) is superior to Wipeout 3 imo, better music, better power ups, MUCH better Menü System (what were they thinking with that grey minimalist mess that is 3…).

    • woelkchen@lemmy.world
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      1 year ago

      BallisticNG is a spiritual successor to the PS1 originals (including optional texture warping). The aforementioned Redout is more targeting modern stylistic choices. Both games are good but I like BallisticNG more.

      • chrisphero@lemmy.world
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        1 year ago

        Thanks for the suggestion, unfortunately I’m only on consoles (for now), but I’ve added it to my steam wish list.

    • Skua@kbin.social
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      1 year ago

      It had a bit of a rough release, but I really like Pacer. It’s by a team that includes a number of people that worked on the Wipeout games. It’s not aiming at the same retro vibes as BallisticNG or the absolute speed over all else of Redout, it’s more like a modernised take on Wipeout 2097 or 3

    • drspod
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      1 year ago

      There was wipeEout Omega Collection released for PS4 in 2017. It’s a remaster of wipEout HD (2008) and wipEout 2048 (2012)

      • brsrklf@compuverse.uk
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        1 year ago

        And it works surprisingly well in VR too. Though I would not recommend removing the optional cylinder thing that’s here to block your peripheral vision.

        With it I can play long sessions with absolutely zero problems. Without… Well a short glance at the sky would make me sick veeeery fast.