nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agoEA desperately wants investors to know it's on the generative AI bandwagonwww.gamedeveloper.comexternal-linkmessage-square8fedilinkarrow-up185arrow-down12
arrow-up183arrow-down1external-linkEA desperately wants investors to know it's on the generative AI bandwagonwww.gamedeveloper.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agomessage-square8fedilink
minus-squareSkullgrid@lemmy.worldlinkfedilinkEnglisharrow-up3·2 months agoIt’s a games company, they should have been procedurally generating levels for something for about a decade now. Spelunky came out in 2008 (yes it wasn’t the first, but it’s around that time indie+proc gen was popular)
It’s a games company, they should have been procedurally generating levels for something for about a decade now. Spelunky came out in 2008 (yes it wasn’t the first, but it’s around that time indie+proc gen was popular)