Should be 100/100. I put in around 500 hours back during Covid and ready to take another plunge now. Fantastic game.
Between this game and Icarus I am ready for winter mode.
My only problem with the game is the earlygame power gen. Its just so annoying to deal with the biomass burners.
Have you played 1.0 yet? You can automate a lot of the biomass process now that the main biomass burners (I.e. Not the ones attached to the hub) have conveyer belt inputs.
I basically set up two industrial storage bins at the beginning of a biomass production line, one for wood and one for leaves. Each bin feeds into a constructor that turns the associated raw resource into biomass. Then feed those biomass constructors into another constructor that makes solid biofuel. Finally hook that up to the generators and all you have to do is spend a few minutes every hour or so collecting leaves and wood to dump in the storage bins.
It’s still enough work that automating coal is a huge priority, but it’s not as tedious as it used to be at all.
Thanks for this tip, I was thinking maybe I could just sort of deal with the biomass stuff by hand until I reached coal but I took a chance tonight and built a line for biomass production like you described and it works well. Cheers!
Glad I could help you guys!
The biggest reason I switched to coal was actually just for more power output. If you load balance biomass into generators efficiently, it’s pretty easy to have upwards of a couple dozen of them. But they just don’t output as much power as the coal generator upgrade.
Here’s a setup From Oldshavingfoam who does fantastic modular blueprints Image
Haha oh man that is such a nice sleek layout compared to….whatever is happening on my planet. Truth time - I’m really bad at this game but I have a blast playing it. My layouts are not slick at all. Thanks a lot for the link!
I fool myself into think I’m good at designing by putting all my spaghetti underneath the main floor so it appears to be tidy
Oh wow, this is such a relief. Yes, I just restarted and was dreading the pinch while transitioning from bio to coal.
It still may mean regular leaf-gathering sweeps just dumping them in the intake bin rather than feeding each generator individually, but even that is an improvement.
Hate the biomass as well. At least they seem to burn longer now than when I last player. I’m still stuck on them on my current playthrough
They at least have belt inputs now. MASSIVE quality of life improvement.
I thought this game has been out for a long time now.
In EA until yesterday
Ahh ok, ty.
Picked this game up on Steam thinking I could always refund it if I did not exceed 2 hours of playtime.
Those 2 hours went by quickly lol.
Starting my new save in Dune Desert this time around because I never really see that much of this side of the map.
Top tier game and dev team.
I played Satisfactory for a while. Got a little past oil extraction and power generation. I think I was doing it wrong, though. I only made one actual factory, like with a floor and such, and it was one of those little templates you can design and make several of. Most of the stuff I built was just scattered about the map with miners and constructors and smelters just laying about everywhere and conveyer belts connecting them. It felt disorganized and, well, unsatisfying. The transport tube (the futurama style one) was fun, but most of the rest of it just felt like work. That and the fact that there was no provided reason to do any of it caused me to just lose interest after a while. I think the Christmas gift construction tree, where the last item required like 10,000 gifts collected was kind of discouraging too.
What keeps you motivated to improve, rebuild, and progress in the game? And what am I missing?
For me it has the same potential as Factorio (which I love) but without the environmental threats keeping me on my toes, it just gets kinda… dull.
Been playing all day, had to force myself to bed. I like how the game reminds you, like “hey bud you’ve been on for 6 hours now, while we frown upon resting, we frown upon fatigue more”
What an amazing game. First playthrough and I’m getting Tom Cruise Oblivion vibes mixed with subnautica
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This game made me late for work. Twice.
The save the world plot is new.
I appreciated the capitalist / industrialist commentary that this is what Ficsit does: Drop a few pioneers onto a planet and turn it into a giant self-consuming manufacturing plant, like a bacterium infecting a cell, that feeds some remote market with hyper-processed goods.
Oh well. I expect it still to be amazing.
Can confirm Satisfactory_ has eaten 3000+ hours of my life.
I’m curious if the hypertube physics is still the same, since lobbing myself between sites, or into the sky to do surveys or climb tall hills smacks of Portal and_ The Matrix._
I hope it all still works.
The new Bacon Agaric looks nice.