Is this the fastest video game death of all time? Not even Lawbreakers died this fast.

  • ampersandrew@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    ·
    12 days ago

    I thought it was killed by having stupid design around game objectives and not letting you tweak those rules yourself.

    • Jo Miran
      link
      fedilink
      English
      arrow-up
      11
      ·
      edit-2
      12 days ago

      Don’t forget the fact that is was a free-to-play game with a $30 price-tag.

      • houseofkeb@lemm.ee
        link
        fedilink
        English
        arrow-up
        5
        ·
        12 days ago

        That’s what killed it for me. I really enjoyed the Lawbreakers beta, but paying $30 for a game that would either die at a fixed price or quickly shift to F2P made no sense.

        • Jo Miran
          link
          fedilink
          English
          arrow-up
          8
          ·
          12 days ago

          Executive said, “Fuck it, we’re charging $30”. He thought people would pay that even though its main competitors were f2p.

            • Jo Miran
              link
              fedilink
              English
              arrow-up
              3
              ·
              12 days ago

              Ultimately, no. It was going to be at first but prior to release, it changed models and ultimately stayed at $30 until it died.

              • helenslunch@feddit.nl
                link
                fedilink
                English
                arrow-up
                7
                arrow-down
                1
                ·
                12 days ago

                You know what f2p means to me? It means you can play the game for free but the experience is guaranteed to be miserable because you’re going to have relentless ads crammed down your throat for skins and other bullshit I couldn’t give a single fuck about, and no matter how much you pay it never stops.

                So if it’s between that and just paying $30 for the game, I’ll take the $30 every time. I avoid f2p games like the plague.

                • Jo Miran
                  link
                  fedilink
                  English
                  arrow-up
                  4
                  ·
                  12 days ago

                  I agree with you. The market didn’t.

                  • ampersandrew@lemmy.world
                    link
                    fedilink
                    English
                    arrow-up
                    1
                    arrow-down
                    1
                    ·
                    12 days ago

                    Free to play games have to reach a much larger audience to break even, so chances are it was just as doomed if it was free.

                  • helenslunch@feddit.nl
                    link
                    fedilink
                    English
                    arrow-up
                    1
                    arrow-down
                    3
                    ·
                    12 days ago

                    Your previous statements seem to indicate otherwise:

                    Lawbreakers was an excellent game that was killed by executive stupidity.

        • yamanii@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          11 days ago

          It was originally advertised as f2p, at some point they changed their minds and decided to charge for it, clearly it didn’t go well since people already associated it with free.