Is this the fastest video game death of all time? Not even Lawbreakers died this fast.

  • ampersandrew@lemmy.world
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    4 months ago

    I thought it was killed by having stupid design around game objectives and not letting you tweak those rules yourself.

    • Jo Miran
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      4 months ago

      Don’t forget the fact that is was a free-to-play game with a $30 price-tag.

      • houseofkeb@lemm.ee
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        4 months ago

        That’s what killed it for me. I really enjoyed the Lawbreakers beta, but paying $30 for a game that would either die at a fixed price or quickly shift to F2P made no sense.

        • Jo Miran
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          4 months ago

          Executive said, “Fuck it, we’re charging $30”. He thought people would pay that even though its main competitors were f2p.

        • yamanii@lemmy.world
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          4 months ago

          It was originally advertised as f2p, at some point they changed their minds and decided to charge for it, clearly it didn’t go well since people already associated it with free.