simple@lemm.ee to Games@lemmy.worldEnglish · 3 months ago"Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"lemm.eeimagemessage-square126fedilinkarrow-up1513arrow-down16file-text
arrow-up1507arrow-down1image"Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"lemm.eesimple@lemm.ee to Games@lemmy.worldEnglish · 3 months agomessage-square126fedilinkfile-text
minus-squareJo MiranlinkfedilinkEnglisharrow-up8·3 months agoExecutive said, “Fuck it, we’re charging $30”. He thought people would pay that even though its main competitors were f2p.
minus-squareJo MiranlinkfedilinkEnglisharrow-up3·3 months agoUltimately, no. It was going to be at first but prior to release, it changed models and ultimately stayed at $30 until it died.
minus-squarehelenslunch@feddit.nllinkfedilinkEnglisharrow-up7arrow-down1·edit-21 month agodeleted by creator
minus-squareampersandrew@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down1·3 months agoFree to play games have to reach a much larger audience to break even, so chances are it was just as doomed if it was free.
minus-squareAltima NEO@lemmy.ziplinkfedilinkEnglisharrow-up2·3 months agoYeah, but the barrier to entry is much lower when the games are free.
minus-squareampersandrew@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down1·3 months agoChances are it wasn’t the barrier to entry that did that game in, is my point.
minus-squarehelenslunch@feddit.nllinkfedilinkEnglisharrow-up1arrow-down3·edit-21 month agodeleted by creator
minus-squareyamanii@lemmy.worldlinkfedilinkEnglisharrow-up1·3 months agoIt was originally advertised as f2p, at some point they changed their minds and decided to charge for it, clearly it didn’t go well since people already associated it with free.
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Executive said, “Fuck it, we’re charging $30”. He thought people would pay that even though its main competitors were f2p.
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Ultimately, no. It was going to be at first but prior to release, it changed models and ultimately stayed at $30 until it died.
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I agree with you. The market didn’t.
Free to play games have to reach a much larger audience to break even, so chances are it was just as doomed if it was free.
Yeah, but the barrier to entry is much lower when the games are free.
Chances are it wasn’t the barrier to entry that did that game in, is my point.
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It was originally advertised as f2p, at some point they changed their minds and decided to charge for it, clearly it didn’t go well since people already associated it with free.